Package mage.target.common

Source Code of mage.target.common.TargetCardInYourGraveyard

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/

package mage.target.common;

import java.util.UUID;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.target.TargetCard;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TargetCardInYourGraveyard extends TargetCard<TargetCardInYourGraveyard> {

  public TargetCardInYourGraveyard() {
    this(1, 1, new FilterCard());
  }

  public TargetCardInYourGraveyard(FilterCard filter) {
    this(1, 1, filter);
  }

  public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
    this(numTargets, numTargets, filter);
  }

  public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
    super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter);
    this.targetName = filter.getMessage() + " in your graveyard";
  }

  public TargetCardInYourGraveyard(final TargetCardInYourGraveyard target) {
    super(target);
  }

  @Override
  public boolean canTarget(UUID id, Ability source, Game game) {
    Card card = game.getCard(id);
    if (card != null && game.getZone(card.getId()) == Zone.GRAVEYARD)
      if (game.getPlayer(source.getControllerId()).getGraveyard().contains(id))
        return filter.match(card);
    return false;
  }

  @Override
  public TargetCardInYourGraveyard copy() {
    return new TargetCardInYourGraveyard(this);
  }

}
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