Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.SendWareHouseDepositList

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.commons.math.SafeMath;
import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.model.items.PcInventory;
import lineage2.gameserver.model.items.Warehouse;
import lineage2.gameserver.model.items.Warehouse.WarehouseType;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.item.ItemTemplate;
import lineage2.gameserver.utils.Log;

import org.apache.commons.lang3.ArrayUtils;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class SendWareHouseDepositList extends L2GameClientPacket
{
  /**
   * Field _WAREHOUSE_FEE. (value is 30)
   */
  private static final long _WAREHOUSE_FEE = 30;
  /**
   * Field _count.
   */
  private int _count;
  /**
   * Field _items.
   */
  private int[] _items;
  /**
   * Field _itemQ.
   */
  private long[] _itemQ;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _count = readD();
    if (((_count * 12) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1))
    {
      _count = 0;
      return;
    }
    _items = new int[_count];
    _itemQ = new long[_count];
    for (int i = 0; i < _count; i++)
    {
      _items[i] = readD();
      _itemQ[i] = readQ();
      if ((_itemQ[i] < 1) || (ArrayUtils.indexOf(_items, _items[i]) < i))
      {
        _count = 0;
        return;
      }
    }
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if ((activeChar == null) || (_count == 0))
    {
      return;
    }
    if (!activeChar.getPlayerAccess().UseWarehouse)
    {
      activeChar.sendActionFailed();
      return;
    }
    if (activeChar.isActionsDisabled())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (activeChar.isInStoreMode())
    {
      activeChar.sendPacket(Msg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
      return;
    }
    if (activeChar.isInTrade())
    {
      activeChar.sendActionFailed();
      return;
    }
    NpcInstance whkeeper = activeChar.getLastNpc();
    if ((whkeeper == null) || !activeChar.isInRangeZ(whkeeper, Creature.INTERACTION_DISTANCE))
    {
      activeChar.sendPacket(Msg.WAREHOUSE_IS_TOO_FAR);
      return;
    }
    PcInventory inventory = activeChar.getInventory();
    boolean privatewh = activeChar.getUsingWarehouseType() != WarehouseType.CLAN;
    Warehouse warehouse;
    if (privatewh)
    {
      warehouse = activeChar.getWarehouse();
    }
    else
    {
      warehouse = activeChar.getClan().getWarehouse();
    }
    inventory.writeLock();
    warehouse.writeLock();
    try
    {
      int slotsleft = 0;
      long adenaDeposit = 0;
      if (privatewh)
      {
        slotsleft = activeChar.getWarehouseLimit() - warehouse.getSize();
      }
      else
      {
        slotsleft = (activeChar.getClan().getWhBonus() + Config.WAREHOUSE_SLOTS_CLAN) - warehouse.getSize();
      }
      int items = 0;
      for (int i = 0; i < _count; i++)
      {
        ItemInstance item = inventory.getItemByObjectId(_items[i]);
        if ((item == null) || (item.getCount() < _itemQ[i]) || !item.canBeStored(activeChar, privatewh))
        {
          _items[i] = 0;
          _itemQ[i] = 0L;
          continue;
        }
        if (!item.isStackable() || (warehouse.getItemByItemId(item.getItemId()) == null))
        {
          if (slotsleft <= 0)
          {
            _items[i] = 0;
            _itemQ[i] = 0L;
            continue;
          }
          slotsleft--;
        }
        if (item.getItemId() == ItemTemplate.ITEM_ID_ADENA)
        {
          adenaDeposit = _itemQ[i];
        }
        items++;
      }
      if (slotsleft <= 0)
      {
        activeChar.sendPacket(Msg.YOUR_WAREHOUSE_IS_FULL);
      }
      if (items == 0)
      {
        activeChar.sendPacket(SystemMsg.INCORRECT_ITEM_COUNT);
        return;
      }
      long fee = SafeMath.mulAndCheck(items, _WAREHOUSE_FEE);
      if ((fee + adenaDeposit) > activeChar.getAdena())
      {
        activeChar.sendPacket(Msg.YOU_LACK_THE_FUNDS_NEEDED_TO_PAY_FOR_THIS_TRANSACTION);
        return;
      }
      if (!activeChar.reduceAdena(fee, true))
      {
        sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
        return;
      }
      for (int i = 0; i < _count; i++)
      {
        if (_items[i] == 0)
        {
          continue;
        }
        ItemInstance item = inventory.removeItemByObjectId(_items[i], _itemQ[i]);
        Log.LogItem(activeChar, privatewh ? Log.WarehouseDeposit : Log.ClanWarehouseDeposit, item);
        warehouse.addItem(item);
      }
    }
    catch (ArithmeticException ae)
    {
      sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
      return;
    }
    finally
    {
      warehouse.writeUnlock();
      inventory.writeUnlock();
    }
    activeChar.sendChanges();
    activeChar.sendPacket(Msg.THE_TRANSACTION_IS_COMPLETE);
  }
}
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