Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestOustAlly

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.pledge.Alliance;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.network.serverpackets.SystemMessage;
import lineage2.gameserver.network.serverpackets.components.CustomMessage;
import lineage2.gameserver.tables.ClanTable;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestOustAlly extends L2GameClientPacket
{
  /**
   * Field _clanName.
   */
  private String _clanName;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _clanName = readS(32);
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if (activeChar == null)
    {
      return;
    }
    Clan leaderClan = activeChar.getClan();
    if (leaderClan == null)
    {
      activeChar.sendActionFailed();
      return;
    }
    Alliance alliance = leaderClan.getAlliance();
    if (alliance == null)
    {
      activeChar.sendPacket(Msg.YOU_ARE_NOT_CURRENTLY_ALLIED_WITH_ANY_CLANS);
      return;
    }
    Clan clan;
    if (!activeChar.isAllyLeader())
    {
      activeChar.sendPacket(Msg.FEATURE_AVAILABLE_TO_ALLIANCE_LEADERS_ONLY);
      return;
    }
    if (_clanName == null)
    {
      return;
    }
    clan = ClanTable.getInstance().getClanByName(_clanName);
    if (clan != null)
    {
      if (!alliance.isMember(clan.getClanId()))
      {
        activeChar.sendActionFailed();
        return;
      }
      if (alliance.getLeader().equals(clan))
      {
        activeChar.sendPacket(Msg.YOU_HAVE_FAILED_TO_WITHDRAW_FROM_THE_ALLIANCE);
        return;
      }
      clan.broadcastToOnlineMembers(new SystemMessage("Your clan has been expelled from " + alliance.getAllyName() + " alliance."), new SystemMessage(SystemMessage.A_CLAN_THAT_HAS_WITHDRAWN_OR_BEEN_EXPELLED_CANNOT_ENTER_INTO_AN_ALLIANCE_WITHIN_ONE_DAY_OF_WITHDRAWAL_OR_EXPULSION));
      clan.setAllyId(0);
      clan.setLeavedAlly();
      alliance.broadcastAllyStatus();
      alliance.removeAllyMember(clan.getClanId());
      alliance.setExpelledMember();
      activeChar.sendMessage(new CustomMessage("lineage2.gameserver.clientpackets.RequestOustAlly.ClanDismissed", activeChar).addString(clan.getName()).addString(alliance.getAllyName()));
    }
  }
}
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