Package lineage2.gameserver.listener.actor.player.impl

Source Code of lineage2.gameserver.listener.actor.player.impl.ReviveAnswerListener

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.listener.actor.player.impl;

import lineage2.commons.lang.reference.HardReference;
import lineage2.gameserver.listener.actor.player.OnAnswerListener;
import lineage2.gameserver.model.Player;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class ReviveAnswerListener implements OnAnswerListener
{
  /**
   * Field _playerRef.
   */
  private final HardReference<Player> _playerRef;
  /**
   * Field _power.
   */
  private final double _power;
  /**
   * Field _forPet.
   */
  private final boolean _forPet;
 
  /**
   * Constructor for ReviveAnswerListener.
   * @param player Player
   * @param power double
   * @param forPet boolean
   */
  public ReviveAnswerListener(Player player, double power, boolean forPet)
  {
    _playerRef = player.getRef();
    _forPet = forPet;
    _power = power;
  }
 
  /**
   * Method sayYes.
   * @see lineage2.gameserver.listener.actor.player.OnAnswerListener#sayYes()
   */
  @Override
  public void sayYes()
  {
    Player player = _playerRef.get();
    if (player == null)
    {
      return;
    }
    if ((!player.isDead() && !_forPet) || (_forPet && (player.getSummonList().getPet() != null) && !player.getSummonList().getPet().isDead()))
    {
      return;
    }
    if (!_forPet)
    {
      player.doRevive(_power);
    }
    else if (player.getSummonList().getPet() != null)
    {
      player.getSummonList().getPet().doRevive(_power);
    }
  }
 
  /**
   * Method sayNo.
   * @see lineage2.gameserver.listener.actor.player.OnAnswerListener#sayNo()
   */
  @Override
  public void sayNo()
  {
  }
 
  /**
   * Method getPower.
   * @return double
   */
  public double getPower()
  {
    return _power;
  }
 
  /**
   * Method isForPet.
   * @return boolean
   */
  public boolean isForPet()
  {
    return _forPet;
  }
}
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