/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.admincommands.impl;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.handler.admincommands.IAdminCommandHandler;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.instances.DoorInstance;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class AdminDoorControl implements IAdminCommandHandler
{
/**
* @author Mobius
*/
private static enum Commands
{
/**
* Field admin_open.
*/
admin_open,
/**
* Field admin_close.
*/
admin_close,
}
/**
* Method useAdminCommand.
* @param comm Enum<?>
* @param wordList String[]
* @param fullString String
* @param activeChar Player
* @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player)
*/
@Override
public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar)
{
Commands command = (Commands) comm;
if (!activeChar.getPlayerAccess().Door)
{
return false;
}
GameObject target;
switch (command)
{
case admin_open:
if (wordList.length > 1)
{
target = World.getAroundObjectById(activeChar, Integer.parseInt(wordList[1]));
}
else
{
target = activeChar.getTarget();
}
if ((target != null) && target.isDoor())
{
((DoorInstance) target).openMe();
}
else
{
activeChar.sendPacket(Msg.INVALID_TARGET);
}
break;
case admin_close:
if (wordList.length > 1)
{
target = World.getAroundObjectById(activeChar, Integer.parseInt(wordList[1]));
}
else
{
target = activeChar.getTarget();
}
if ((target != null) && target.isDoor())
{
((DoorInstance) target).closeMe();
}
else
{
activeChar.sendPacket(Msg.INVALID_TARGET);
}
break;
}
return true;
}
/**
* Method getAdminCommandEnum.
* @return Enum<?>[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum()
*/
@Override
public Enum<?>[] getAdminCommandEnum()
{
return Commands.values();
}
}