/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.teredor;
import lineage2.commons.threading.RunnableImpl;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.ai.CtrlIntention;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Playable;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.SimpleSpawner;
import lineage2.gameserver.model.entity.Reflection;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.tables.SkillTable;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class TeredorLairEggs extends Fighter
{
/**
* Field awakenedMillipede.
*/
static int awakenedMillipede = 18995;
/**
* Field teredorLarva.
*/
private static final int teredorLarva = 19016;
/**
* Field timeToBlue.
*/
private static final int timeToBlue = 60;
/**
* Field maxRandomTimeBlue.
*/
private static final int maxRandomTimeBlue = 80;
/**
* Field monsterSpawnDelay.
*/
static int monsterSpawnDelay = 15;
/**
* Field poisonId.
*/
private static final int poisonId = 14561;
/**
* Field poisonLevel.
*/
private static final int poisonLevel = 1;
/**
* Field distanceToDebuff.
*/
private static final int distanceToDebuff = 400;
/**
* Field _poisoned.
*/
boolean _poisoned = false;
/**
* Field _activated.
*/
boolean _activated = false;
/**
* Field actor.
*/
final NpcInstance actor = getActor();
/**
* Constructor for TeredorLairEggs.
* @param actor NpcInstance
*/
public TeredorLairEggs(NpcInstance actor)
{
super(actor);
actor.startImmobilized();
}
/**
* Method thinkAttack.
*/
@Override
protected void thinkAttack()
{
if (!_activated)
{
final Player player = (Player) actor.getAggroList().getMostHated();
final Reflection ref = actor.getReflection();
ThreadPoolManager.getInstance().schedule(new TaskSetBlue(actor, player, ref), (timeToBlue + Rnd.get(maxRandomTimeBlue)) * 1000);
_activated = true;
}
if (!_poisoned)
{
final Player player = (Player) actor.getAggroList().getMostHated();
if (player.getParty() != null)
{
for (Playable playable : player.getParty().getPartyMembersWithPets())
{
if ((playable != null) && (actor.getDistance(playable.getLoc()) <= distanceToDebuff))
{
actor.doCast(SkillTable.getInstance().getInfo(poisonId, poisonLevel), playable, true);
}
}
}
_poisoned = true;
}
super.thinkAttack();
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
final SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(teredorLarva));
sp.setLoc(Location.findPointToStay(actor, 100, 120));
sp.doSpawn(true);
super.onEvtDead(killer);
}
/**
* @author Mobius
*/
public class TaskSetBlue implements Runnable
{
/**
* Field _npc.
*/
NpcInstance _npc;
/**
* Field _player.
*/
Player _player;
/**
* Field _ref.
*/
Reflection _ref;
/**
* Constructor for TaskSetBlue.
* @param npc NpcInstance
* @param player Player
* @param ref Reflection
*/
public TaskSetBlue(NpcInstance npc, Player player, Reflection ref)
{
_npc = npc;
_player = player;
_ref = ref;
}
/**
* Method run.
* @see java.lang.Runnable#run()
*/
@Override
public void run()
{
if ((_npc != null) && (!_npc.isDead()))
{
ThreadPoolManager.getInstance().schedule(new SpawnMonster(_npc, _player, _ref), monsterSpawnDelay * 1000);
}
}
}
/**
* @author Mobius
*/
public class SpawnMonster extends RunnableImpl
{
/**
* Field _npc.
*/
NpcInstance _npc;
/**
* Field _player.
*/
Player _player;
/**
* Field _ref.
*/
Reflection _ref;
/**
* Constructor for SpawnMonster.
* @param npc NpcInstance
* @param player Player
* @param ref Reflection
*/
public SpawnMonster(NpcInstance npc, Player player, Reflection ref)
{
_npc = npc;
_player = player;
_ref = ref;
}
/**
* Method runImpl.
*/
@Override
public void runImpl()
{
if ((_npc != null) && (!_npc.isDead()))
{
if (_player != null)
{
final Location coords = Location.findPointToStay(actor, 100, 120);
final NpcInstance npc = _ref.addSpawnWithoutRespawn(awakenedMillipede, coords, 0);
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, _player, Rnd.get(1, 100));
}
else
{
_npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
}
}
}
}
}