Package ai

Source Code of ai.Toma

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import lineage2.commons.util.Rnd;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.DefaultAI;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.MagicSkillUse;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Toma extends DefaultAI
{
  /**
   * Field _points.
   */
  private final Location[] _points =
  {
    new Location(151680, -174891, -1807, 41400),
    new Location(154153, -220105, -3402),
    new Location(178834, -184336, -352)
  };
  /**
   * Field TELEPORT_PERIOD.
   */
  private static final long TELEPORT_PERIOD = 30 * 60 * 1000;
  /**
   * Field _lastTeleport.
   */
  private long _lastTeleport = System.currentTimeMillis();
 
  /**
   * Constructor for Toma.
   * @param actor NpcInstance
   */
  public Toma(NpcInstance actor)
  {
    super(actor);
  }
 
  /**
   * Method thinkActive.
   * @return boolean
   */
  @Override
  protected boolean thinkActive()
  {
    if ((System.currentTimeMillis() - _lastTeleport) < TELEPORT_PERIOD)
    {
      return false;
    }
    final NpcInstance _thisActor = getActor();
    final Location loc = _points[Rnd.get(_points.length)];
    if (_thisActor.getLoc().equals(loc))
    {
      return false;
    }
    _thisActor.broadcastPacketToOthers(new MagicSkillUse(_thisActor, _thisActor, 4671, 1, 1000, 0));
    ThreadPoolManager.getInstance().schedule(new Teleport(loc), 1000);
    _lastTeleport = System.currentTimeMillis();
    return true;
  }
 
  /**
   * Method isGlobalAI.
   * @return boolean
   */
  @Override
  public boolean isGlobalAI()
  {
    return true;
  }
}
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