Package com.google.collide.client.util.dom

Source Code of com.google.collide.client.util.dom.MouseMovePauseDetector$Callback

// Copyright 2012 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package com.google.collide.client.util.dom;

import elemental.events.MouseEvent;
import elemental.util.Timer;

/**
* A helper that detects mouse movement pause.
* <p>
* When mouse movement pause is detected, {@link Callback#onMouseMovePaused()}
* is invoked once. Even if mouse stays still for a long time,
* {@link Callback#onMouseMovePaused()} is only invoked once. Only after mouse
* starts to move again, the detector resumes.
*/
public final class MouseMovePauseDetector {

  /**
   * An interface that receives callback from the {@link MouseMovePauseDetector}
   * when mouse move pause occur.
   */
  public interface Callback {
    void onMouseMovePaused();
  }

  private final Callback callback;
  private final Timer getRevisionWhenDragTimer;
  /**
   * If mouse did not move after DEFAULT_PAUSE_DURATION_MS, we consider move
   * paused.
   */
  private static final int DEFAULT_PAUSE_DURATION_MS = 500;
  private static final int MOUSE_INVALID_POSITION = Integer.MIN_VALUE;
  private static final int MOUSE_MOVEMENT_THRESHOLD_SQUARED = 900;
  // (lastMouseX, lastMouseY) is the last mouse location.
  // It gets reset if mouse movement is over the threshold.
  private int lastMouseX = MOUSE_INVALID_POSITION;
  private int lastMouseY = MOUSE_INVALID_POSITION;

  private boolean enabled;

  public MouseMovePauseDetector(Callback callback) {
    this.callback = callback;
    getRevisionWhenDragTimer = new Timer() {
      @Override
      public void run() {
        mousePaused();
      }
    };
  }

  public void start() {
    enabled = true;
    lastMouseX = lastMouseY = MOUSE_INVALID_POSITION;
  }

  public void stop() {
    enabled = false;
    getRevisionWhenDragTimer.cancel();
  }

  public void handleMouseMove(MouseEvent event) {
    if (!enabled) {
      return;
    }

    if (lastMouseX == MOUSE_INVALID_POSITION
        || isMoved(event.getClientX(), event.getClientY(), lastMouseX, lastMouseY)) {
      // Cancel current timer and start timeout.
      // Whenever the timer timeouts, mouse has paused long enough.
      getRevisionWhenDragTimer.cancel();
      getRevisionWhenDragTimer.schedule(DEFAULT_PAUSE_DURATION_MS);

      lastMouseX = event.getClientX();
      lastMouseY = event.getClientY();
    }
  }

  private void mousePaused() {
    if (!enabled) {
      return;
    }
    callback.onMouseMovePaused();
  }

  private boolean isMoved(int x1, int y1, int x2, int y2) {
    int deltaX = x1 - x2;
    int deltaY = y1 - y2;

    return deltaX * deltaX + deltaY * deltaY > MOUSE_MOVEMENT_THRESHOLD_SQUARED;
  }

}
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