/**
* Copyright (C) BFH www.bfh.ch 2011
* Code written by: Patrick Dobler, Marc Folly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ch.bfh.ti.kybernetik.engine.controller.lightBulb;
import ch.bfh.ti.kybernetik.engine.controller.roboter.RoboterConstruction;
import ch.bfh.ti.kybernetik.engine.controller.roboter.RoboterController;
import ch.bfh.ti.kybernetik.engine.model.LightBulb;
import ch.bfh.ti.kybernetik.engine.model.Roboter;
import ch.bfh.ti.kybernetik.lego.ki.RoboterKI;
/**
* The Factory to create new {@link LightBulbController} instances
*
*/
public class LightBulbControllerFactory {
private static final int DEFAULT_LIGHTBULB_RADIUS = 333;
private static final int DEFAULT_LIGHTBULB_INTENSITY = 700;
private static final int DEFAULT_LIGHTBULB_Y = 450;
private static final int DEFAULT_LIGHTBULB_X = 400;
/**
* Create a new {@link LightBulbController} having a statically set
* {@link LightBulb} model instance
*
* @return a new {@link LightBulbController} with the default
* {@link LightBulb} model
*/
public static LightBulbController createDefaultLightBulbController() {
LightBulbController lightBulbController = new DefaultLightBulbControllerImpl(new LightBulb(DEFAULT_LIGHTBULB_X,
DEFAULT_LIGHTBULB_Y, DEFAULT_LIGHTBULB_INTENSITY, DEFAULT_LIGHTBULB_RADIUS));
return lightBulbController;
}
/**
* Creates a new {@link LightBulbController} with a random {@link LightBulb}
* Model
*
* @param maxX
* the max x-coordinate of the random {@link LightBulb} Model
* @param maxY
* the max y-coordinate of the random {@link LightBulb} Model
* @return
*/
public static LightBulbController createRandomLightBulbConroller(int maxX, int maxY) {
LightBulbController lightBulbController = createDefaultLightBulbController();
lightBulbController.getLightBulb().setX(generateNumberBetweenRange(10, maxX));
lightBulbController.getLightBulb().setY(generateNumberBetweenRange(10, maxY));
lightBulbController.getLightBulb().setMaxIntensity(generateNumberBetweenRange(200, 600));
lightBulbController.getLightBulb().setMaxRadius(generateNumberBetweenRange(100, 400));
return lightBulbController;
}
private static int generateNumberBetweenRange(int min, int max) {
return min + (int) (Math.random() * ((max - min) + 1));
}
}