Package com.gardeneaters.game_v0.rules

Source Code of com.gardeneaters.game_v0.rules.Level

package com.gardeneaters.game_v0.rules;

import com.gardeneaters.game_v0.autoplay.Autoplay;
import com.gardeneaters.game_v0.playingfield.Hexagon;

class Level {

  Autoplay autoplay;
 
  protected Level(Hexagon[][] hexagons){
    int [] teams = {2,3};
    autoplay = new Autoplay(hexagons, teams);
   
    //activateHex(hexagons[10][10], 1);
//    for(int i=10; i<16; i++)
//    {
//      for(int j=6; j<12; j++)
//      {
//        activateHex(hexagons[i][j], 2);
//      }
//    }
    activateHex(hexagons[3][12], 2);
    activateHex(hexagons[3][12], 2);
    activateHex(hexagons[9][14], 3);
    activateHex(hexagons[9][15], 3);
   
    activateHex(hexagons[9][4], 1);
    activateHex(hexagons[9][5], 1);
    activateHex(hexagons[10][5], 1);
  //  activateHex(hexagons[12][15], 3);
   
  }
 
  protected void activateHex(Hexagon hex, int team){
    hex.bringToLife(team);
    //hex.setFinalPow(1);
    //hex.setTeam(team,true);
  }

  public void play() {
    // TODO Auto-generated method stub
    autoplay.play();
  }
}
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