package Raid;
import org.lwjgl.opengl.GL11;
import org.newdawn.slick.geom.Rectangle;
public class Air extends Block{
static String[] texNames = {"res/char.png"};
public Air(double startx, double starty){
x = startx;
y = starty;
id = Type.AIR;
solid = false;
mask = new Rectangle((float)x, (float)y, (float)width, (float)width);
}
public void render(){
}
public void update(){
}
public boolean takeDamage(double damage){
return false;
}
}