package com.garbagemule.MobArena.waves.ability.core;
import com.garbagemule.MobArena.framework.Arena;
import com.garbagemule.MobArena.waves.MABoss;
import com.garbagemule.MobArena.waves.ability.Ability;
import com.garbagemule.MobArena.waves.ability.AbilityInfo;
import com.garbagemule.MobArena.waves.ability.AbilityUtils;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
@AbilityInfo(
name = "Throw Distant",
aliases = {"throwdistant"}
)
public class ThrowDistant implements Ability
{
/**
* How far away players must be to be affected by the ability.
*/
private final int RADIUS = 8;
@Override
public void execute(Arena arena, MABoss boss) {
Location bLoc = boss.getEntity().getLocation();
for (Player p : AbilityUtils.getDistantPlayers(arena, boss.getEntity(), RADIUS)) {
Location loc = p.getLocation();
Vector v = new Vector(loc.getX() - bLoc.getX(), 0, loc.getZ() - bLoc.getZ());
p.setVelocity(v.normalize().setY(0.8));
}
}
}