/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.pdfbox.pdmodel.graphics.pattern;
import java.awt.geom.AffineTransform;
import java.io.IOException;
import org.apache.pdfbox.cos.COSArray;
import org.apache.pdfbox.cos.COSDictionary;
import org.apache.pdfbox.cos.COSFloat;
import org.apache.pdfbox.cos.COSName;
import org.apache.pdfbox.cos.COSNumber;
import org.apache.pdfbox.pdmodel.graphics.state.PDExternalGraphicsState;
import org.apache.pdfbox.pdmodel.graphics.shading.PDShading;
import org.apache.pdfbox.util.Matrix;
/**
* A shading pattern dictionary.
* @author Andreas Lehmk�hler
*/
public class PDShadingPattern extends PDAbstractPattern
{
private PDExternalGraphicsState extendedGraphicsState;
private PDShading shading;
private COSArray matrix = null;
/**
* Creates a new shading pattern.
*/
public PDShadingPattern()
{
super();
getCOSDictionary().setInt(COSName.PATTERN_TYPE, PDAbstractPattern.TYPE_SHADING_PATTERN);
}
/**
* Creates a new shading pattern from the given COS dictionary.
* @param resourceDictionary The COSDictionary for this pattern resource.
*/
public PDShadingPattern(COSDictionary resourceDictionary)
{
super(resourceDictionary);
}
@Override
public int getPatternType()
{
return PDAbstractPattern.TYPE_SHADING_PATTERN;
}
/**
* This will get the optional Matrix of a Pattern.
* It maps the form space into the user space.
* @return the form matrix
*/
public Matrix getMatrix()
{
Matrix returnMatrix = null;
if (matrix == null)
{
matrix = (COSArray)getCOSDictionary().getDictionaryObject( COSName.MATRIX );
}
if( matrix != null )
{
returnMatrix = new Matrix();
returnMatrix.setValue(0, 0, ((COSNumber) matrix.get(0)).floatValue());
returnMatrix.setValue(0, 1, ((COSNumber) matrix.get(1)).floatValue());
returnMatrix.setValue(1, 0, ((COSNumber) matrix.get(2)).floatValue());
returnMatrix.setValue(1, 1, ((COSNumber) matrix.get(3)).floatValue());
returnMatrix.setValue(2, 0, ((COSNumber) matrix.get(4)).floatValue());
returnMatrix.setValue(2, 1, ((COSNumber) matrix.get(5)).floatValue());
}
return returnMatrix;
}
/**
* Sets the optional Matrix entry for the Pattern.
* @param transform the transformation matrix
*/
public void setMatrix(AffineTransform transform)
{
matrix = new COSArray();
double[] values = new double[6];
transform.getMatrix(values);
for (double v : values)
{
matrix.add(new COSFloat((float)v));
}
getCOSDictionary().setItem(COSName.MATRIX, matrix);
}
/**
* This will get the extended graphics state for this pattern.
* @return The extended graphics state for this pattern.
*/
public PDExternalGraphicsState getExtendedGraphicsState()
{
if (extendedGraphicsState == null)
{
COSDictionary dictionary = (COSDictionary)getCOSDictionary().getDictionaryObject( COSName.EXT_G_STATE );
if( dictionary != null )
{
extendedGraphicsState = new PDExternalGraphicsState( dictionary );
}
}
return extendedGraphicsState;
}
/**
* This will set the extended graphics state for this pattern.
* @param extendedGraphicsState The new extended graphics state for this pattern.
*/
public void setExtendedGraphicsState( PDExternalGraphicsState extendedGraphicsState )
{
this.extendedGraphicsState = extendedGraphicsState;
if (extendedGraphicsState != null)
{
getCOSDictionary().setItem( COSName.EXT_G_STATE, extendedGraphicsState );
}
else
{
getCOSDictionary().removeItem(COSName.EXT_G_STATE);
}
}
/**
* This will get the shading resources for this pattern.
* @return The shading resources for this pattern.
* @throws IOException if something went wrong
*/
public PDShading getShading() throws IOException
{
if (shading == null)
{
COSDictionary dictionary = (COSDictionary)getCOSDictionary().getDictionaryObject( COSName.SHADING );
if( dictionary != null )
{
shading = PDShading.create(dictionary);
}
}
return shading;
}
/**
* This will set the shading resources for this pattern.
* @param shadingResources The new shading resources for this pattern.
*/
public void setShading( PDShading shadingResources )
{
shading = shadingResources;
if (shadingResources != null)
{
getCOSDictionary().setItem( COSName.SHADING, shadingResources );
}
else
{
getCOSDictionary().removeItem(COSName.SHADING);
}
}
}