/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.extent.transform;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockData;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.world.registry.BlockRegistry;
import com.sk89q.worldedit.world.registry.LegacyBlockRegistry;
import org.junit.Before;
import org.junit.Test;
import java.util.HashSet;
import java.util.Set;
import static org.hamcrest.CoreMatchers.equalTo;
import static org.junit.Assert.assertThat;
public class BlockTransformExtentTest {
private static final Transform ROTATE_90 = new AffineTransform().rotateY(-90);
private static final Transform ROTATE_NEG_90 = new AffineTransform().rotateY(90);
private final Set<BlockType> ignored = new HashSet<BlockType>();
@Before
public void setUp() throws Exception {
ignored.add(BlockType.BED); // Broken in existing rotation code?
ignored.add(BlockType.WOODEN_DOOR); // Complicated
ignored.add(BlockType.IRON_DOOR); // Complicated
ignored.add(BlockType.STONE_BUTTON); // Existing rotation code doesn't handle down/up directions
ignored.add(BlockType.WOODEN_BUTTON); // Existing rotation code doesn't handle down/up directions
ignored.add(BlockType.END_PORTAL); // Not supported in existing rotation code
}
@Test
public void testTransform() throws Exception {
BlockRegistry blockRegistry = new LegacyBlockRegistry();
for (BlockType type : BlockType.values()) {
if (ignored.contains(type)) {
continue;
}
BaseBlock orig = new BaseBlock(type.getID());
for (int i = 1; i < 4; i++) {
BaseBlock rotated = BlockTransformExtent.transform(new BaseBlock(orig), ROTATE_90, blockRegistry);
BaseBlock reference = new BaseBlock(orig.getType(), BlockData.rotate90(orig.getType(), orig.getData()));
assertThat(type + "#" + type.getID() + " rotated " + (90 * i) + " degrees did not match BlockData.rotate90()'s expected result", rotated, equalTo(reference));
orig = rotated;
}
orig = new BaseBlock(type.getID());
for (int i = 0; i < 4; i++) {
BaseBlock rotated = BlockTransformExtent.transform(new BaseBlock(orig), ROTATE_NEG_90, blockRegistry);
BaseBlock reference = new BaseBlock(orig.getType(), BlockData.rotate90Reverse(orig.getType(), orig.getData()));
assertThat(type + "#" + type.getID() + " rotated " + (-90 * i) + " degrees did not match BlockData.rotate90Reverse()'s expected result", rotated, equalTo(reference));
orig = rotated;
}
}
}
}