package micdoodle8.mods.galacticraft.core.tile;
import cpw.mods.fml.relauncher.Side;
import micdoodle8.mods.galacticraft.api.item.IItemOxygenSupply;
import micdoodle8.mods.galacticraft.api.vector.BlockVec3;
import micdoodle8.mods.galacticraft.core.energy.item.ItemElectricBase;
import micdoodle8.mods.galacticraft.core.oxygen.OxygenPressureProtocol;
import micdoodle8.mods.galacticraft.core.oxygen.ThreadFindSeal;
import micdoodle8.mods.galacticraft.core.util.GCCoreUtil;
import micdoodle8.mods.miccore.Annotations.NetworkedField;
import net.minecraft.block.Block;
import net.minecraft.block.BlockAir;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidContainerRegistry;
import java.util.EnumSet;
public class TileEntityOxygenSealer extends TileEntityOxygen implements IInventory, ISidedInventory
{
@NetworkedField(targetSide = Side.CLIENT)
public boolean sealed;
public boolean lastSealed = false;
public boolean lastDisabled = false;
@NetworkedField(targetSide = Side.CLIENT)
public boolean active;
private ItemStack[] containingItems = new ItemStack[2];
public ThreadFindSeal threadSeal;
@NetworkedField(targetSide = Side.CLIENT)
public int stopSealThreadCooldown;
@NetworkedField(targetSide = Side.CLIENT)
public int threadCooldownTotal;
@NetworkedField(targetSide = Side.CLIENT)
public boolean calculatingSealed;
public static int countEntities = 0;
private static int countTemp = 0;
private static long ticksSave = 0L;
private static boolean sealerCheckedThisTick = false;
public TileEntityOxygenSealer()
{
super(10000, 16);
}
public int getScaledThreadCooldown(int i)
{
if (this.active)
{
return Math.min(i, (int) Math.floor(this.stopSealThreadCooldown * i / (double) this.threadCooldownTotal));
}
return 0;
}
public int getFindSealChecks()
{
if (!this.active || this.storedOxygen < this.oxygenPerTick || !this.hasEnoughEnergyToRun)
{
return 0;
}
Block blockAbove = this.worldObj.getBlock(this.xCoord, this.yCoord + 1, this.zCoord);
if (!(blockAbove instanceof BlockAir) && !OxygenPressureProtocol.canBlockPassAir(this.worldObj, blockAbove, new BlockVec3(this.xCoord, this.yCoord + 1, this.zCoord), 1))
{
// The vent is blocked
return 0;
}
return 1250;
}
@Override
public void updateEntity()
{
if (!this.worldObj.isRemote)
{
ItemStack oxygenItemStack = this.getStackInSlot(1);
if (oxygenItemStack != null && oxygenItemStack.getItem() instanceof IItemOxygenSupply)
{
IItemOxygenSupply oxygenItem = (IItemOxygenSupply) oxygenItemStack.getItem();
float oxygenDraw = Math.min(this.oxygenPerTick * 2.5F, this.maxOxygen - this.storedOxygen);
this.storedOxygen += oxygenItem.discharge(oxygenItemStack, oxygenDraw);
if (this.storedOxygen > this.maxOxygen) this.storedOxygen = this.maxOxygen;
}
}
super.updateEntity();
if (!this.worldObj.isRemote)
{
// Some code to count the number of Oxygen Sealers being updated,
// tick by tick - needed for queueing
if (this.ticks == TileEntityOxygenSealer.ticksSave)
{
TileEntityOxygenSealer.countTemp++;
}
else
{
TileEntityOxygenSealer.ticksSave = this.ticks;
TileEntityOxygenSealer.countEntities = TileEntityOxygenSealer.countTemp;
TileEntityOxygenSealer.countTemp = 1;
TileEntityOxygenSealer.sealerCheckedThisTick = false;
}
this.active = this.storedOxygen >= 1 && this.hasEnoughEnergyToRun && !this.disabled;
if (this.stopSealThreadCooldown > 0)
{
this.stopSealThreadCooldown--;
}
else if (!TileEntityOxygenSealer.sealerCheckedThisTick)
{
// This puts any Sealer which is updated to the back of the queue for updates
this.threadCooldownTotal = this.stopSealThreadCooldown = 75 + TileEntityOxygenSealer.countEntities;
TileEntityOxygenSealer.sealerCheckedThisTick = true;
OxygenPressureProtocol.updateSealerStatus(this);
}
if (this.threadSeal != null)
{
this.sealed = this.active && this.threadSeal.sealedFinal.get();
this.calculatingSealed = this.active && this.threadSeal.looping.get();
}
this.lastDisabled = this.disabled;
this.lastSealed = this.sealed;
}
}
@Override
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
final NBTTagList var2 = par1NBTTagCompound.getTagList("Items", 10);
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
{
final NBTTagCompound var4 = var2.getCompoundTagAt(var3);
final byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length)
{
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
@Override
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
final NBTTagList list = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3)
{
if (this.containingItems[var3] != null)
{
final NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte) var3);
this.containingItems[var3].writeToNBT(var4);
list.appendTag(var4);
}
}
par1NBTTagCompound.setTag("Items", list);
}
@Override
public int getSizeInventory()
{
return this.containingItems.length;
}
@Override
public ItemStack getStackInSlot(int par1)
{
return this.containingItems[par1];
}
@Override
public ItemStack decrStackSize(int par1, int par2)
{
if (this.containingItems[par1] != null)
{
ItemStack var3;
if (this.containingItems[par1].stackSize <= par2)
{
var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
else
{
var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0)
{
this.containingItems[par1] = null;
}
return var3;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int par1)
{
if (this.containingItems[par1] != null)
{
final ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
{
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
{
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return GCCoreUtil.translate("container.oxygensealer.name");
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) == this && par1EntityPlayer.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
// ISidedInventory Implementation:
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
return new int[] { 0, 1 };
}
@Override
public boolean canInsertItem(int slotID, ItemStack itemstack, int side)
{
if (this.isItemValidForSlot(slotID, itemstack))
{
switch (slotID)
{
case 0:
return itemstack.getItem() instanceof ItemElectricBase && ((ItemElectricBase) itemstack.getItem()).getElectricityStored(itemstack) > 0;
case 1:
return itemstack.getItemDamage() < itemstack.getItem().getMaxDamage();
default:
return false;
}
}
return false;
}
@Override
public boolean canExtractItem(int slotID, ItemStack itemstack, int side)
{
switch (slotID)
{
case 0:
return itemstack.getItem() instanceof ItemElectricBase && ((ItemElectricBase) itemstack.getItem()).getElectricityStored(itemstack) <= 0;
case 1:
return FluidContainerRegistry.isEmptyContainer(itemstack);
default:
return false;
}
}
@Override
public boolean hasCustomInventoryName()
{
return true;
}
@Override
public boolean isItemValidForSlot(int slotID, ItemStack itemstack)
{
if (itemstack == null) return false;
if (slotID == 0) return ItemElectricBase.isElectricItem(itemstack.getItem());
if (slotID == 1) return itemstack.getItem() instanceof IItemOxygenSupply;
return false;
}
@Override
public boolean shouldUseEnergy()
{
return this.storedOxygen > this.oxygenPerTick && !this.getDisabled(0);
}
@Override
public ForgeDirection getElectricInputDirection()
{
return ForgeDirection.getOrientation(this.getBlockMetadata() + 2);
}
@Override
public ItemStack getBatteryInSlot()
{
return this.getStackInSlot(0);
}
@Override
public boolean shouldUseOxygen()
{
return this.hasEnoughEnergyToRun && this.active && this.sealed;
}
@Override
public EnumSet<ForgeDirection> getOxygenInputDirections()
{
return EnumSet.of(this.getElectricInputDirection().getOpposite());
}
@Override
public EnumSet<ForgeDirection> getOxygenOutputDirections()
{
return EnumSet.noneOf(ForgeDirection.class);
}
}