Package codechicken.lib.inventory

Source Code of codechicken.lib.inventory.InventoryUtils

package codechicken.lib.inventory;

import codechicken.lib.vec.Vector3;
import com.google.common.base.Objects;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryLargeChest;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;

public class InventoryUtils
{
    /**
     * Constructor for ItemStack with tag
     */
    public static ItemStack newItemStack(Item item, int size, int damage, NBTTagCompound tag) {
        ItemStack stack = new ItemStack(item, size, damage);
        stack.stackTagCompound = tag;
        return stack;
    }

    /**
     * Gets the actual damage of an item without asking the Item
     */
    public static int actualDamage(ItemStack stack) {
        return Items.diamond.getDamage(stack);
    }

    /**
     * Static default implementation for IInventory method
     */
    public static ItemStack decrStackSize(IInventory inv, int slot, int size) {
        ItemStack item = inv.getStackInSlot(slot);

        if (item != null) {
            if (item.stackSize <= size) {
                inv.setInventorySlotContents(slot, null);
                inv.markDirty();
                return item;
            }
            ItemStack itemstack1 = item.splitStack(size);
            if (item.stackSize == 0)
                inv.setInventorySlotContents(slot, null);

            inv.markDirty();
            return itemstack1;
        }
        return null;
    }

    /**
     * Static default implementation for IInventory method
     */
    public static ItemStack getStackInSlotOnClosing(IInventory inv, int slot) {
        ItemStack stack = inv.getStackInSlot(slot);
        inv.setInventorySlotContents(slot, null);
        return stack;
    }

    /**
     * @return The quantity of items from addition that can be added to base
     */
    public static int incrStackSize(ItemStack base, ItemStack addition) {
        if (canStack(base, addition))
            return incrStackSize(base, addition.stackSize);

        return 0;
    }

    /**
     * @return The quantity of items from addition that can be added to base
     */
    public static int incrStackSize(ItemStack base, int addition) {
        int totalSize = base.stackSize + addition;

        if (totalSize <= base.getMaxStackSize())
            return addition;
        else if (base.stackSize < base.getMaxStackSize())
            return base.getMaxStackSize() - base.stackSize;

        return 0;
    }

    /**
     * NBT item saving function
     */
    public static NBTTagList writeItemStacksToTag(ItemStack[] items) {
        return writeItemStacksToTag(items, 64);
    }

    /**
     * NBT item saving function with support for stack sizes > 32K
     */
    public static NBTTagList writeItemStacksToTag(ItemStack[] items, int maxQuantity) {
        NBTTagList tagList = new NBTTagList();
        for (int i = 0; i < items.length; i++) {
            if (items[i] != null) {
                NBTTagCompound tag = new NBTTagCompound();
                tag.setShort("Slot", (short) i);
                items[i].writeToNBT(tag);

                if (maxQuantity > Short.MAX_VALUE)
                    tag.setInteger("Quantity", items[i].stackSize);
                else if (maxQuantity > Byte.MAX_VALUE)
                    tag.setShort("Quantity", (short) items[i].stackSize);

                tagList.appendTag(tag);
            }
        }
        return tagList;
    }

    /**
     * NBT item loading function with support for stack sizes > 32K
     */
    public static void readItemStacksFromTag(ItemStack[] items, NBTTagList tagList) {
        for (int i = 0; i < tagList.tagCount(); i++) {
            NBTTagCompound tag = tagList.getCompoundTagAt(i);
            int b = tag.getShort("Slot");
            items[b] = ItemStack.loadItemStackFromNBT(tag);
            if (tag.hasKey("Quantity"))
                items[b].stackSize = ((NBTBase.NBTPrimitive) tag.getTag("Quantity")).func_150287_d();
        }
    }

    /**
     * Spawns an itemstack in the world at a location
     */
    public static void dropItem(ItemStack stack, World world, Vector3 dropLocation) {
        EntityItem item = new EntityItem(world, dropLocation.x, dropLocation.y, dropLocation.z, stack);
        item.motionX = world.rand.nextGaussian() * 0.05;
        item.motionY = world.rand.nextGaussian() * 0.05 + 0.2F;
        item.motionZ = world.rand.nextGaussian() * 0.05;
        world.spawnEntityInWorld(item);
    }

    /**
     * Copies an itemstack with a new quantity
     */
    public static ItemStack copyStack(ItemStack stack, int quantity) {
        if (stack == null)
            return null;

        stack = stack.copy();
        stack.stackSize = quantity;
        return stack;
    }

    /**
     * Gets the maximum quantity of an item that can be inserted into inv
     */
    public static int getInsertibleQuantity(InventoryRange inv, ItemStack stack) {
        int quantity = 0;
        stack = copyStack(stack, Integer.MAX_VALUE);
        for (int slot : inv.slots)
            quantity += fitStackInSlot(inv, slot, stack);

        return quantity;
    }

    public static int getInsertibleQuantity(IInventory inv, ItemStack stack) {
        return getInsertibleQuantity(new InventoryRange(inv), stack);
    }

    public static int fitStackInSlot(InventoryRange inv, int slot, ItemStack stack) {
        ItemStack base = inv.inv.getStackInSlot(slot);
        if (!canStack(base, stack) || !inv.canInsertItem(slot, stack))
            return 0;

        int fit = base != null ? incrStackSize(base, inv.inv.getInventoryStackLimit() - base.stackSize) : inv.inv.getInventoryStackLimit();
        return Math.min(fit, stack.stackSize);
    }

    public static int fitStackInSlot(IInventory inv, int slot, ItemStack stack) {
        return fitStackInSlot(new InventoryRange(inv), slot, stack);
    }

    /**
     * @param simulate If set to true, no items will actually be inserted
     * @return The number of items unable to be inserted
     */
    public static int insertItem(InventoryRange inv, ItemStack stack, boolean simulate) {
        stack = stack.copy();
        for (int pass = 0; pass < 2; pass++) {
            for (int slot : inv.slots) {
                ItemStack base = inv.inv.getStackInSlot(slot);
                if((pass == 0) == (base == null))
                    continue;
                int fit = fitStackInSlot(inv, slot, stack);
                if (fit == 0)
                    continue;

                if (base != null) {
                    stack.stackSize -= fit;
                    if (!simulate) {
                        base.stackSize += fit;
                        inv.inv.setInventorySlotContents(slot, base);
                    }
                } else {
                    if (!simulate)
                        inv.inv.setInventorySlotContents(slot, copyStack(stack, fit));
                    stack.stackSize -= fit;
                }
                if (stack.stackSize == 0)
                    return 0;
            }
        }
        return stack.stackSize;
    }

    public static int insertItem(IInventory inv, ItemStack stack, boolean simulate) {
        return insertItem(new InventoryRange(inv), stack, simulate);
    }

    /**
     * Gets the stack in slot if it can be extracted
     */
    public static ItemStack getExtractableStack(InventoryRange inv, int slot) {
        ItemStack stack = inv.inv.getStackInSlot(slot);
        if (stack == null || !inv.canExtractItem(slot, stack))
            return null;

        return stack;
    }

    public static ItemStack getExtractableStack(IInventory inv, int slot) {
        return getExtractableStack(new InventoryRange(inv), slot);
    }

    public static boolean areStacksIdentical(ItemStack stack1, ItemStack stack2) {
        if (stack1 == null || stack2 == null)
            return stack1 == stack2;

        return stack1.getItem() == stack2.getItem()
                && stack1.getItemDamage() == stack2.getItemDamage()
                && stack1.stackSize == stack2.stackSize
                && Objects.equal(stack1.getTagCompound(), stack2.getTagCompound());
    }

    /**
     * Gets an IInventory from a coordinate with support for double chests
     */
    public static IInventory getInventory(World world, int x, int y, int z) {
        TileEntity tile = world.getTileEntity(x, y, z);
        if (!(tile instanceof IInventory))
            return null;

        if (tile instanceof TileEntityChest)
            return getChest((TileEntityChest) tile);
        return (IInventory) tile;

    }

    public static final ForgeDirection[] chestSides = new ForgeDirection[]{ForgeDirection.WEST, ForgeDirection.EAST, ForgeDirection.NORTH, ForgeDirection.SOUTH};

    public static IInventory getChest(TileEntityChest chest) {
        for (ForgeDirection fside : chestSides) {
            if (chest.getWorldObj().getBlock(chest.xCoord + fside.offsetX, chest.yCoord + fside.offsetY, chest.zCoord + fside.offsetZ) == chest.getBlockType())
                return new InventoryLargeChest("container.chestDouble",
                        (TileEntityChest) chest.getWorldObj().getTileEntity(chest.xCoord + fside.offsetX, chest.yCoord + fside.offsetY, chest.zCoord + fside.offsetZ), chest);
        }
        return chest;
    }

    public static boolean canStack(ItemStack stack1, ItemStack stack2) {
        return stack1 == null || stack2 == null ||
                (stack1.getItem() == stack2.getItem() &&
                        (!stack2.getHasSubtypes() || stack2.getItemDamage() == stack1.getItemDamage()) &&
                        ItemStack.areItemStackTagsEqual(stack2, stack1)) &&
                        stack1.isStackable();
    }

    /**
     * Consumes one item from slot in inv with support for containers.
     */
    public static void consumeItem(IInventory inv, int slot) {
        ItemStack stack = inv.getStackInSlot(slot);
        Item item = stack.getItem();
        if (item.hasContainerItem(stack)) {
            ItemStack container = item.getContainerItem(stack);
            inv.setInventorySlotContents(slot, container);
        } else {
            inv.decrStackSize(slot, 1);
        }
    }

    /**
     * Gets the size of the stack in a slot. Returns 0 on null stacks
     */
    public static int stackSize(IInventory inv, int slot) {
        ItemStack stack = inv.getStackInSlot(slot);
        return stack == null ? 0 : stack.stackSize;
    }

    /**
     * Drops all items from inv using getStackInSlotOnClosing
     */
    public static void dropOnClose(EntityPlayer player, IInventory inv) {
        for (int i = 0; i < inv.getSizeInventory(); i++) {
            ItemStack stack = inv.getStackInSlotOnClosing(i);
            if (stack != null)
                player.dropPlayerItemWithRandomChoice(stack, false);
        }
    }

    public static NBTTagCompound savePersistant(ItemStack stack, NBTTagCompound tag) {
        stack.writeToNBT(tag);
        tag.removeTag("id");
        tag.setString("name", Item.itemRegistry.getNameForObject(stack.getItem()));
        return tag;
    }

    public static ItemStack loadPersistant(NBTTagCompound tag) {
        String name = tag.getString("name");
        Item item = (Item) Item.itemRegistry.getObject(name);
        if(item == null) return null;
        int count = tag.hasKey("Count") ? tag.getByte("Count") : 1;
        int damage = tag.hasKey("Damage") ? tag.getShort("Damage") : 0;
        ItemStack stack = new ItemStack(item, count, damage);
        if(tag.hasKey("tag", 10))
            stack.stackTagCompound = tag.getCompoundTag("tag");
        return stack;
    }
}
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