Package mage.target

Source Code of mage.target.TargetImpl

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*    2. Redistributions in binary form must reproduce the above copyright notice, this list
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.target;

import mage.constants.Outcome;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;

import java.util.*;
import mage.MageObject;
import mage.constants.AbilityType;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class TargetImpl implements Target {

    protected Map<UUID, Integer> targets = new LinkedHashMap<>();
    protected Map<UUID, Integer> zoneChangeCounters = new HashMap<>();

    protected String targetName;
    protected Zone zone;
    protected int maxNumberOfTargets;
    protected int minNumberOfTargets;
    protected boolean required = true;
    protected boolean requiredExplicitlySet = false;
    protected boolean chosen = false;
    // is the target handled as targeted spell/ability (notTarget = true is used for not targeted effects like e.g. sacrifice)
    protected boolean notTarget = false;
    protected boolean atRandom = false;

    @Override
    public abstract TargetImpl copy();

    public TargetImpl() {
        this(false);
    }

    public TargetImpl(boolean notTarget) {
        this.notTarget = notTarget;
    }

    public TargetImpl(final TargetImpl target) {
        this.targetName = target.targetName;
        this.zone = target.zone;
        this.maxNumberOfTargets = target.maxNumberOfTargets;
        this.minNumberOfTargets = target.minNumberOfTargets;
        this.required = target.required;
        this.requiredExplicitlySet = target.requiredExplicitlySet;
        this.chosen = target.chosen;
        this.targets.putAll(target.targets);
        this.zoneChangeCounters.putAll(target.zoneChangeCounters);
        this.atRandom = target.atRandom;
        this.notTarget = target.notTarget;
    }

    @Override
    public int getNumberOfTargets() {
        return this.minNumberOfTargets;
    }

    @Override
    public int getMaxNumberOfTargets() {
        return this.maxNumberOfTargets;
    }

    @Override
    public void setMinNumberOfTargets(int minNumberOftargets) {
        this.minNumberOfTargets = minNumberOftargets;
    }
   
    @Override
    public void setMaxNumberOftargets(int maxNumberOftargets) {
        this.maxNumberOfTargets = maxNumberOftargets;
    }

    @Override
    public String getMessage() {
        if (maxNumberOfTargets != 1) {
            StringBuilder sb = new StringBuilder();
            sb.append("Select ").append(targetName);
            if (maxNumberOfTargets > 0 && maxNumberOfTargets != Integer.MAX_VALUE) {
                sb.append(" (").append(targets.size()).append("/").append(maxNumberOfTargets).append(")");
            } else {
                sb.append(" (").append(targets.size()).append(")");
            }
            return sb.toString();
        }
        if (targetName.startsWith("another") || targetName.startsWith("a ") || targetName.startsWith("an ")) {
            return "Select " + targetName;
        }
        return "Select a " + targetName;
    }

    @Override
    public boolean isNotTarget() {
        return notTarget;
    }

    @Override
    public String getTargetName() {
        StringBuilder sb = new StringBuilder(targetName);
        if (isRandom()) {
            sb.append(" chosen at random");
        }
        return sb.toString();
    }

    @Override
    public void setTargetName(String name) {
        this.targetName = name;
    }

    @Override
    public Zone getZone() {
        return zone;
    }
   
    @Override
    public boolean isRequired(UUID sourceId, Game game) {
        MageObject object = game.getObject(sourceId);
        if (!requiredExplicitlySet && object != null && object instanceof Ability) {
            return isRequired((Ability) object);
        } else {
            return isRequired();
        }
    }
   
    @Override
    public boolean isRequired() {
        return required;
    }
   
    @Override
    public boolean isRequired(Ability ability) {
        return ability == null || ability.isActivated() || !(ability.getAbilityType().equals(AbilityType.SPELL) || ability.getAbilityType().equals(AbilityType.ACTIVATED));
    }

    @Override
    public void setRequired(boolean required) {
        this.required = required;
        this.requiredExplicitlySet = true;
    }

    @Override
    public boolean isChosen() {
        if (maxNumberOfTargets == 0 && minNumberOfTargets == 0) {
            return true;
        }
        if (maxNumberOfTargets != 0 && targets.size() == maxNumberOfTargets) {
            return true;
        }
        return chosen;
    }

    @Override
    public boolean doneChosing() {
        if (maxNumberOfTargets == 0) {
            return false;
        }
        return targets.size() == maxNumberOfTargets;
    }

    @Override
    public void clearChosen() {
        targets.clear();
        zoneChangeCounters.clear();
        chosen = false;
    }

    @Override
    public void add(UUID id, Game game) {
        if (maxNumberOfTargets == 0 || targets.size() < maxNumberOfTargets) {
            if (!targets.containsKey(id)) {
                targets.put(id, 0);
                rememberZoneChangeCounter(id, game);
            }
        }
    }

    @Override
    public void remove(UUID id) {
        if (targets.containsKey(id)) {
            targets.remove(id);
            zoneChangeCounters.remove(id);
        }
    }

    @Override
    public void addTarget(UUID id, Ability source, Game game) {
        addTarget(id, source, game, notTarget);
    }

    @Override
    public void addTarget(UUID id, Ability source, Game game, boolean skipEvent) {
        //20100423 - 113.3
        if (maxNumberOfTargets == 0 || targets.size() < maxNumberOfTargets) {
            if (!targets.containsKey(id)) {
                if (source != null && !skipEvent) {
                    if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getSourceId(), source.getControllerId()))) {
                        targets.put(id, 0);
                        rememberZoneChangeCounter(id, game);
                        chosen = targets.size() >= minNumberOfTargets;
                        if (!skipEvent) {
                            game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getSourceId(), source.getControllerId()));
                        }
                    }
                } else {
                    targets.put(id, 0);
                }
            }
        }
    }
   
    @Override
    public void updateTarget(UUID id, Game game) {
        rememberZoneChangeCounter(id, game);
    }

    private void rememberZoneChangeCounter(UUID id, Game game) {
        Card card = game.getCard(id);
        if (card != null) {
            zoneChangeCounters.put(id, card.getZoneChangeCounter());
        }
    }

    @Override
    public void addTarget(UUID id, int amount, Ability source, Game game) {
        addTarget(id, amount, source, game, false);
    }

    @Override
    public void addTarget(UUID id, int amount, Ability source, Game game, boolean skipEvent) {
        if (targets.containsKey(id)) {
            amount += targets.get(id);
        }
        if (source != null && !skipEvent) {
            if (!game.replaceEvent(GameEvent.getEvent(EventType.TARGET, id, source.getSourceId(), source.getControllerId()))) {
                targets.put(id, amount);
                rememberZoneChangeCounter(id, game);
                chosen = targets.size() >= minNumberOfTargets;
                if (!skipEvent) {
                    game.fireEvent(GameEvent.getEvent(EventType.TARGETED, id, source.getSourceId(), source.getControllerId()));
                }
            }
        } else {
            targets.put(id, amount);
            rememberZoneChangeCounter(id, game);
        }
    }

    @Override
    public boolean choose(Outcome outcome, UUID playerId, UUID sourceId, Game game) {
        Player player = game.getPlayer(playerId);
        while (!isChosen() && !doneChosing()) {
            chosen = targets.size() >= minNumberOfTargets;
            if (!player.choose(outcome, this, sourceId, game)) {
                return chosen;
            }
            chosen = targets.size() >= minNumberOfTargets;
        }
        return chosen = true;
    }

    @Override
    public boolean chooseTarget(Outcome outcome, UUID playerId, Ability source, Game game) {
        Player player = game.getPlayer(playerId);
        while (!isChosen() && !doneChosing()) {
            chosen = targets.size() >= minNumberOfTargets;
            if (isRandom()) {
                Set<UUID> possibleTargets = possibleTargets(source.getSourceId(), playerId, game);
                if (possibleTargets.size() > 0) {
                    int i = 0;
                    int rnd = new Random().nextInt(possibleTargets.size());
                    Iterator it = possibleTargets.iterator();
                    while( i < rnd) {
                        it.next();
                        i++;
                    }
                    this.addTarget(((UUID) it.next()), source, game);
                } else {
                    return chosen;
                }
            } else {
                if (!player.chooseTarget(outcome, this, source, game)) {
                    return chosen;
                }
            }
            chosen = targets.size() >= minNumberOfTargets;
        }
        return chosen = true;
    }

    @Override
    public boolean isLegal(Ability source, Game game) {
        //20101001 - 608.2b
        Set <UUID> illegalTargets = new HashSet<>();
        int replacedTargets = 0;
        for (UUID targetId: targets.keySet()) {
            Card card = game.getCard(targetId);
            if (card != null) {
                if (zoneChangeCounters.containsKey(targetId) && zoneChangeCounters.get(targetId) != card.getZoneChangeCounter()) {
                    illegalTargets.add(targetId);
                    continue; // it's not legal so continue to have a look at other targeted objects
                }
            }
            if (!notTarget && game.replaceEvent(GameEvent.getEvent(EventType.TARGET, targetId, source.getSourceId(), source.getControllerId()))) {
                replacedTargets++;
                continue;
            }
            if (!canTarget(targetId, source, game)) {
                illegalTargets.add(targetId);
            }
        }
        // remove illegal targets, needed to handle if only a subset of targets was illegal
        for (UUID targetId: illegalTargets) {
            targets.remove(targetId);
        }
        if (replacedTargets > 0 && replacedTargets == targets.size()) {
            return false;
        }
        if (minNumberOfTargets == 0 && targets.isEmpty()) {
            return true;
        }
        return targets.size() > 0;
    }

    @Override
    public List<? extends TargetImpl> getTargetOptions(Ability source, Game game) {
        List<TargetImpl> options = new ArrayList<>();
        Set<UUID> possibleTargets = possibleTargets(source.getSourceId(), source.getControllerId(), game);
        possibleTargets.removeAll(getTargets());
        Iterator<UUID> it = possibleTargets.iterator();
        while (it.hasNext()) {
            UUID targetId = it.next();
            TargetImpl target = this.copy();
            target.clearChosen();
            target.addTarget(targetId, source, game, true);
            if (!target.isChosen()) {
                Iterator<UUID> it2 = possibleTargets.iterator();
                while (it2.hasNext()&& !target.isChosen()) {
                    UUID nextTargetId = it2.next();
                    target.addTarget(nextTargetId, source, game, true);
                }
            }
            if (target.isChosen()) {
                options.add(target);
            }
        }       
        return options;
    }

    @Override
    public List<UUID> getTargets() {
        ArrayList<UUID> newList = new ArrayList<>();
        newList.addAll(targets.keySet());
        return newList;
    }

    @Override
    public int getTargetAmount(UUID targetId) {
        if (targets.containsKey(targetId)) {
            return targets.get(targetId);
        }
        return 0;
    }

    @Override
    public UUID getFirstTarget() {
        if (targets.size() > 0) {
            return targets.keySet().iterator().next();
        }
        return null;
    }

    @Override
    public void setNotTarget(boolean notTarget) {
        this.notTarget = notTarget;
    }

    @Override
    public boolean isRandom() {
        return this.atRandom;
    }

    @Override
    public void setRandom(boolean atRandom) {
        this.atRandom = atRandom;
    }


}
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