/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
package mage.abilities.effects.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import static mage.constants.Zone.BATTLEFIELD;
import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReturnFromExileEffect extends OneShotEffect {
private UUID exileId;
private Zone zone;
private boolean tapped;
public ReturnFromExileEffect(UUID exileId, Zone zone) {
this(exileId, zone, false);
}
public ReturnFromExileEffect(UUID exileId, Zone zone, String text) {
this(exileId, zone, false);
staticText = text;
}
public ReturnFromExileEffect(UUID exileId, Zone zone, boolean tapped) {
super(Outcome.PutCardInPlay);
this.exileId = exileId;
this.zone = zone;
this.tapped = tapped;
setText();
}
public ReturnFromExileEffect(final ReturnFromExileEffect effect) {
super(effect);
this.exileId = effect.exileId;
this.zone = effect.zone;
this.tapped = effect.tapped;
}
@Override
public ReturnFromExileEffect copy() {
return new ReturnFromExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exile = game.getExile().getExileZone(exileId);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && exile != null) {
exile = exile.copy();
for (UUID cardId : exile) {
Card card = game.getCard(cardId);
Player owner = game.getPlayer(card.getOwnerId());
if (owner != null) {
switch (zone) {
case BATTLEFIELD:
card.moveToZone(zone, source.getSourceId(), game, tapped);
game.informPlayers(new StringBuilder(controller.getName()).append(" moves ").append(card.getName()).append(" to ").append(zone.toString()).toString());
break;
case HAND:
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
break;
case GRAVEYARD:
controller.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.EXILED);
break;
case LIBRARY:
controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.EXILED, true, true);
break;
default:
card.moveToZone(zone, source.getSourceId(), game, tapped);
game.informPlayers(new StringBuilder(controller.getName()).append(" moves ").append(card.getName()).append(" to ").append(zone.toString()).toString());
}
}
}
game.getExile().getExileZone(exileId).clear();
return true;
}
return false;
}
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append("return the exiled cards ");
switch (zone) {
case BATTLEFIELD:
sb.append("to the battlefield under its owner's control");
if (tapped) {
sb.append(" tapped");
}
break;
case HAND:
sb.append("to their owner's hand");
break;
case GRAVEYARD:
sb.append("to their owner's graveyard");
break;
}
staticText = sb.toString();
}
}