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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.urzassaga;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author Backfir3
*/
public class AngelicChorus extends CardImpl {
public AngelicChorus(UUID ownerId) {
super(ownerId, 3, "Angelic Chorus", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}");
this.expansionSetCode = "USG";
this.color.setWhite(true);
Ability ability = new AngelicChorusTriggeredAbility();
this.addAbility(ability);
}
public AngelicChorus(final AngelicChorus card) {
super(card);
}
@Override
public AngelicChorus copy() {
return new AngelicChorus(this);
}
}
class AngelicChorusTriggeredAbility extends TriggeredAbilityImpl {
public AngelicChorusTriggeredAbility() {
super(Zone.BATTLEFIELD, new AngelicChorusEffect(), false);
}
public AngelicChorusTriggeredAbility(AngelicChorusTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ENTERS_THE_BATTLEFIELD) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent.getCardType().contains(CardType.CREATURE)
&& permanent.getControllerId().equals(this.controllerId)) {
Effect effect = this.getEffects().get(0);
effect.setValue("lifeSource", event.getTargetId());
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.";
}
@Override
public AngelicChorusTriggeredAbility copy() {
return new AngelicChorusTriggeredAbility(this);
}
}
class AngelicChorusEffect extends OneShotEffect {
public AngelicChorusEffect() {
super(Outcome.GainLife);
staticText = "you gain life equal to its toughness";
}
public AngelicChorusEffect(final AngelicChorusEffect effect) {
super(effect);
}
@Override
public AngelicChorusEffect copy() {
return new AngelicChorusEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID creatureId = (UUID) getValue("lifeSource");
Permanent creature = game.getPermanent(creatureId);
if (creature == null) {
creature = (Permanent) game.getLastKnownInformation(creatureId, Zone.BATTLEFIELD);
}
if (creature != null) {
int amount = creature.getToughness().getValue();
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
player.gainLife(amount, game);
}
return true;
}
return false;
}
}