Package mage.sets.shadowmoor

Source Code of mage.sets.shadowmoor.FracturingGustDestroyEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.shadowmoor;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author LevelX2
*/
public class FracturingGust extends CardImpl {

    public FracturingGust(UUID ownerId) {
        super(ownerId, 227, "Fracturing Gust", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{2}{G/W}{G/W}{G/W}");
        this.expansionSetCode = "SHM";

        this.color.setGreen(true);
        this.color.setWhite(true);

        // Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
        this.getSpellAbility().addEffect(new FracturingGustDestroyEffect());
    }

    public FracturingGust(final FracturingGust card) {
        super(card);
    }

    @Override
    public FracturingGust copy() {
        return new FracturingGust(this);
    }
}
class FracturingGustDestroyEffect extends OneShotEffect {

    private static final FilterPermanent filter = new FilterPermanent();
    static {
        filter.add(Predicates.or(new CardTypePredicate(CardType.ARTIFACT),
                                 new CardTypePredicate(CardType.ENCHANTMENT)));
    }
    public FracturingGustDestroyEffect() {
        super(Outcome.DestroyPermanent);
        this.staticText = "Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way";
    }

    public FracturingGustDestroyEffect(final FracturingGustDestroyEffect effect) {
        super(effect);
    }

    @Override
    public FracturingGustDestroyEffect copy() {
        return new FracturingGustDestroyEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        for (Permanent permanent: game.getState().getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
            if (permanent.destroy(source.getSourceId(), game, false)) {
                controller.gainLife(2, game);
            }
        }
        return false;
    }
}
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