Package mage.sets.scarsofmirrodin

Source Code of mage.sets.scarsofmirrodin.RustTickRestrictionEffect

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package mage.sets.scarsofmirrodin;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SkipUntapOptionalAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetArtifactPermanent;


/**
* @author nantuko
*/
public class RustTick extends CardImpl {

    public RustTick(UUID ownerId) {
        super(ownerId, 198, "Rust Tick", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
        this.expansionSetCode = "SOM";
        this.subtype.add("Insect");

        this.power = new MageInt(1);
        this.toughness = new MageInt(3);

        // You may choose not to untap Rust Tick during your untap step.
        this.addAbility(new SkipUntapOptionalAbility());

        // {1}, {tap}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RustTickTapTargetEffect(), new GenericManaCost(1));
        ability.addCost(new TapSourceCost());
        ability.addTarget(new TargetArtifactPermanent());
        this.addAbility(ability);

        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RustTickRestrictionEffect()));
    }

    public RustTick(final RustTick card) {
        super(card);
    }

    @Override
    public RustTick copy() {
        return new RustTick(this);
    }
}

class RustTickTapTargetEffect extends TapTargetEffect {

    public RustTickTapTargetEffect() {
        super();
        staticText = "Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped";
    }

    public RustTickTapTargetEffect(final RustTickTapTargetEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent rustTick = game.getPermanent(source.getSourceId());
        if (rustTick != null) {
            rustTick.clearConnectedCards("RustTick");
        }
        for (UUID target : targetPointer.getTargets(game, source)) {
            Permanent permanent = game.getPermanent(target);
            if (permanent != null) {
                rustTick.addConnectedCard("RustTick", permanent.getId());
                permanent.tap(game);
            } else {
                return false;
            }
        }
        return true;
    }


    @Override
    public RustTickTapTargetEffect copy() {
        return new RustTickTapTargetEffect(this);
    }

    @Override
    public String getText(Mode mode) {
        return staticText;
    }
}

class RustTickRestrictionEffect extends RestrictionEffect {

    public RustTickRestrictionEffect() {
        super(Duration.WhileOnBattlefield);
    }

    public RustTickRestrictionEffect(final RustTickRestrictionEffect effect) {
        super(effect);
    }

    @Override
    public boolean applies(Permanent permanent, Ability source, Game game) {
        Permanent rustTick = game.getPermanent(source.getSourceId());
        if (rustTick != null && rustTick.isTapped()) {
            if (rustTick.getConnectedCards("RustTick").size() > 0) {
                UUID target = rustTick.getConnectedCards("RustTick").get(0);
                if (target != null && target.equals(permanent.getId())) {
                    return true;
                }
            }
        }
        return false;
    }

    @Override
    public boolean canBeUntapped(Permanent permanent, Game game) {
        return false;
    }

    @Override
    public RustTickRestrictionEffect copy() {
        return new RustTickRestrictionEffect(this);
    }

}
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