Package mage.sets.scarsofmirrodin

Source Code of mage.sets.scarsofmirrodin.MoltenPsycheWatcher

/*
*  Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*  The views and conclusions contained in the software and documentation are those of the
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*/
package mage.sets.scarsofmirrodin;

import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.WatcherScope;
import mage.abilities.Ability;
import mage.abilities.condition.common.MetalcraftCondition;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.watchers.Watcher;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class MoltenPsyche extends CardImpl {

    public MoltenPsyche(UUID ownerId) {
        super(ownerId, 98, "Molten Psyche", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{1}{R}{R}");
        this.expansionSetCode = "SOM";
        this.color.setRed(true);

        // Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
        // Metalcraft - If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
        this.getSpellAbility().addEffect(new MoltenPsycheEffect());
        this.addWatcher(new MoltenPsycheWatcher());
    }

    public MoltenPsyche(final MoltenPsyche card) {
        super(card);
    }

    @Override
    public MoltenPsyche copy() {
        return new MoltenPsyche(this);
    }

}

class MoltenPsycheEffect extends OneShotEffect {

    public MoltenPsycheEffect() {
        super(Outcome.Neutral);
        staticText = "Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.\n" +
                "<i>Metalcraft<i/> - If you control three or more artifacts, {this} deals damage to each opponent equal to the number of cards that player has drawn this turn.";
    }

    public MoltenPsycheEffect(final MoltenPsycheEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player sourcePlayer = game.getPlayer(source.getControllerId());
        for (UUID playerId: sourcePlayer.getInRange()) {
            Player player = game.getPlayer(playerId);
            if (player != null) {
                int count = player.getHand().size();
                for (Card card: player.getHand().getCards(game)) {
                    if (card != null) {
                        player.removeFromHand(card, game);
                        card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
                    }
                }
                game.informPlayers(player.getName() + " shuffles the cards from his or her hand into his or her library");
                player.shuffleLibrary(game);
                player.drawCards(count, game);
                if (MetalcraftCondition.getInstance().apply(game, source) && !playerId.equals(source.getControllerId())) {
                    MoltenPsycheWatcher watcher = (MoltenPsycheWatcher) game.getState().getWatchers().get("CardsDrawn");
                    player.damage(watcher.getDraws(playerId), source.getSourceId(), game, false, true);
                }
            }
        }
        return true;
    }

    @Override
    public MoltenPsycheEffect copy() {
        return new MoltenPsycheEffect(this);
    }

}

class MoltenPsycheWatcher extends Watcher {

    private final Map<UUID, Integer> draws = new HashMap<>();

    public MoltenPsycheWatcher() {
        super("CardsDrawn", WatcherScope.GAME);
    }

    public MoltenPsycheWatcher(final MoltenPsycheWatcher watcher) {
        super(watcher);
        for (Entry<UUID, Integer> entry: watcher.draws.entrySet()) {
            draws.put(entry.getKey(), entry.getValue());
        }
    }

    @Override
    public void watch(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.DREW_CARD) {
            int count = 1;
            if (draws.containsKey(event.getPlayerId())) {
                count += draws.get(event.getPlayerId());
            }
            draws.put(event.getPlayerId(), count);
        }
    }

    @Override
    public void reset() {
        super.reset();
        draws.clear();
    }

    public int getDraws(UUID playerId) {
        if (draws.containsKey(playerId)) {
            return draws.get(playerId);
        }
        return 0;
    }

    @Override
    public MoltenPsycheWatcher copy() {
        return new MoltenPsycheWatcher(this);
    }

}
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