Package mage.sets.returntoravnica

Source Code of mage.sets.returntoravnica.JaradGolgariLichLord

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
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package mage.sets.returntoravnica;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount;
import mage.abilities.dynamicvalue.common.SacrificeCostCreaturesPower;
import mage.abilities.effects.common.LoseLifeOpponentsEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author LevelX2
*/
public class JaradGolgariLichLord extends CardImpl {

    private static final FilterControlledPermanent filterSwamp = new FilterControlledPermanent("a Swamp");
    private static final FilterControlledPermanent filterForest = new FilterControlledPermanent("a Forest");
    private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature");

    static {
        filter.add(new AnotherPredicate());
        filterSwamp.add(new SubtypePredicate("Swamp"));
        filterForest.add(new SubtypePredicate("Forest"));
    }

    public JaradGolgariLichLord(UUID ownerId) {
        super(ownerId, 174, "Jarad, Golgari Lich Lord", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{B}{B}{G}{G}");
        this.expansionSetCode = "RTR";
        this.supertype.add("Legendary");
        this.subtype.add("Zombie");
        this.subtype.add("Elf");
        this.color.setBlack(true);
        this.color.setGreen(true);

        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.
        DynamicValue amount = new CardsInControllerGraveyardCount(new FilterCreatureCard());
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(amount, amount, Duration.WhileOnBattlefield));
        this.addAbility(ability);
       
        // {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
        ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeOpponentsEffect(new SacrificeCostCreaturesPower()),new ManaCostsImpl("{1}{B}{G}"));
        ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false)));
        this.addAbility(ability);
       
        // Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.
        ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(),
                new SacrificeTargetCost(new TargetControlledPermanent(filterSwamp)));
        ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filterForest)));
        this.addAbility(ability);

    }

    public JaradGolgariLichLord(final JaradGolgariLichLord card) {
        super(card);
    }

    @Override
    public JaradGolgariLichLord copy() {
        return new JaradGolgariLichLord(this);
    }
}
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