Package mage.sets.magic2015

Source Code of mage.sets.magic2015.AEtherspoutsEffect

/*
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package mage.sets.magic2015;

import java.util.ArrayList;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.PermanentToken;
import mage.players.Player;
import mage.players.PlayerList;
import mage.target.TargetCard;

/**
*
* @author LevelX2
*/
public class AEtherspouts extends CardImpl {

    public AEtherspouts(UUID ownerId) {
        super(ownerId, 44, "AEtherspouts", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{3}{U}{U}");
        this.expansionSetCode = "M15";

        this.color.setBlue(true);

        // For each attacking creature, its owner puts it on the top or bottom of his or her library.
        this.getSpellAbility().addEffect(new AEtherspoutsEffect());
    }

    public AEtherspouts(final AEtherspouts card) {
        super(card);
    }

    @Override
    public AEtherspouts copy() {
        return new AEtherspouts(this);
    }
}

/*
7/18/2014   The owner of each attacking creature chooses whether to put it on the top or bottom
            of his or her library. The active player (the player whose turn it is) makes all of
            his or her choices first, followed by each other player in turn order.
7/18/2014   If an effect puts two or more cards on the top or bottom of a library at the same time,
            the owner of those cards may arrange them in any order. That library’s owner doesn’t reveal
            the order in which the cards go into his or her library.
*/
class AEtherspoutsEffect extends OneShotEffect {

    public AEtherspoutsEffect() {
        super(Outcome.Benefit);
        this.staticText = "For each attacking creature, its owner puts it on the top or bottom of his or her library";
    }

    public AEtherspoutsEffect(final AEtherspoutsEffect effect) {
        super(effect);
    }

    @Override
    public AEtherspoutsEffect copy() {
        return new AEtherspoutsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        game.getPlayerList();
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            PlayerList playerList = game.getPlayerList();
            playerList.setCurrent(game.getActivePlayerId());
            Player player = game.getPlayer(game.getActivePlayerId());
            do {
                ArrayList<Permanent> permanentsToTop = new ArrayList<>();
                ArrayList<Permanent> permanentsToBottom = new ArrayList<>();
                for (Permanent permanent:game.getState().getBattlefield().getActivePermanents(new FilterAttackingCreature(), player.getId(), source.getSourceId(), game)) {
                    if (permanent.getOwnerId().equals(player.getId())) {
                        if (player.chooseUse(outcome, "Put " + permanent.getLogName() + " to the top? (else it goes to bottom)", game)) {
                            permanentsToTop.add(permanent);
                            game.informPlayers(permanent.getLogName() + " goes to the top of " + player.getName() + "'s library");
                        } else {
                            permanentsToBottom.add(permanent);
                            game.informPlayers(permanent.getLogName() + " goes to the bottom of " + player.getName() + "'s library");
                        }
                    }
                }
                // cards to top
                Cards cards = new CardsImpl();
                ArrayList<Permanent> toLibrary = new ArrayList<>();
                for (Permanent permanent: permanentsToTop) {
                    if (permanent instanceof PermanentToken) {
                        toLibrary.add(permanent);
                    } else {
                        Card card = game.getCard(permanent.getId());
                        if (card != null) {
                            cards.add(card);
                        }
                    }
                }
                TargetCard target = new TargetCard(Zone.BATTLEFIELD, new FilterCard("order to put on the top of library (last choosen will be the top most)"));
                while (player.isInGame() && cards.size() > 1) {
                    player.choose(Outcome.Neutral, cards, target, game);
                    Card card = cards.get(target.getFirstTarget(), game);
                    if (card != null) {
                        cards.remove(card);
                        Permanent permanent = game.getPermanent(card.getId());
                        if (permanent != null) {
                            toLibrary.add(permanent);
                        }
                    }
                    target.clearChosen();
                }
                if (cards.size() == 1) {
                    Card card = cards.get(cards.iterator().next(), game);
                    Permanent permanent = game.getPermanent(card.getId());
                    if (permanent != null) {
                        toLibrary.add(permanent);
                    }
                }
                // move all permanents to lib at the same time
                for(Permanent permanent: toLibrary) {
                    player.moveCardToLibraryWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD, true, false);
                }
                // cards to bottom
                cards.clear();
                toLibrary.clear();
                for (Permanent permanent: permanentsToBottom) {
                    if (permanent instanceof PermanentToken) {
                        toLibrary.add(permanent);
                    } else {
                        Card card = game.getCard(permanent.getId());
                        if (card != null) {
                            cards.add(card);
                        }
                    }
                }
                target = new TargetCard(Zone.BATTLEFIELD, new FilterCard("order to put on bottom of library (last choosen will be bottommost card)"));
                while (player.isInGame() && cards.size() > 1) {
                    player.choose(Outcome.Neutral, cards, target, game);
                    Card card = cards.get(target.getFirstTarget(), game);
                    if (card != null) {
                        cards.remove(card);
                        Permanent permanent = game.getPermanent(card.getId());
                        if (permanent != null) {
                            toLibrary.add(permanent);
                        }
                    }
                    target.clearChosen();
                }
                if (cards.size() == 1) {
                    Card card = cards.get(cards.iterator().next(), game);
                    Permanent permanent = game.getPermanent(card.getId());
                    if (permanent != null) {                   
                        toLibrary.add(permanent);
                    }
                }
                // move all permanents to lib at the same time
                for(Permanent permanent: toLibrary) {
                    player.moveCardToLibraryWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD, false, false);
                }
                player = playerList.getNext(game);           
            } while (player != null && !player.getId().equals(game.getActivePlayerId()));
            return true;
        }
        return false;
    }
}
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