Package mage.sets.magic2013

Source Code of mage.sets.magic2013.TimberpackWolf

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
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*        conditions and the following disclaimer.
*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.magic2013;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author jeffwadsworth
*/
public class TimberpackWolf extends CardImpl {
   
    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("other creature you control named Timberpack Wolf");

    static {
        filter.add(new NamePredicate("Timberpack Wolf"));
        filter.add(new ControllerPredicate(TargetController.YOU));
    }

    public TimberpackWolf(UUID ownerId) {
        super(ownerId, 194, "Timberpack Wolf", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{G}");
        this.expansionSetCode = "M13";
        this.subtype.add("Wolf");

        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new TimberpackWolfEffect()));
    }

    public TimberpackWolf(final TimberpackWolf card) {
        super(card);
    }

    @Override
    public TimberpackWolf copy() {
        return new TimberpackWolf(this);
    }


    class TimberpackWolfEffect extends ContinuousEffectImpl {

        public TimberpackWolfEffect() {
            super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
            staticText = "{this} gets +1/+1 for each other creature you control named Timberpack Wolf";
        }

        public TimberpackWolfEffect(final TimberpackWolfEffect effect) {
            super(effect);
        }

        @Override
        public TimberpackWolfEffect copy() {
            return new TimberpackWolfEffect(this);
        }

        @Override
        public boolean apply(Game game, Ability source) {
            int count = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game) - 1;
            if (count > 0) {
                Permanent target = (Permanent) game.getPermanent(source.getSourceId());
                if (target != null) {
                    target.addPower(count);
                    target.addToughness(count);
                    return true;
                }
            }
            return false;
        }
    }
}




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