Package mage.sets.invasion

Source Code of mage.sets.invasion.ManipulateFateEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.invasion;

import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.SearchEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author emerald000
*/
public class ManipulateFate extends CardImpl {

    public ManipulateFate(UUID ownerId) {
        super(ownerId, 60, "Manipulate Fate", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{1}{U}");
        this.expansionSetCode = "INV";

        this.color.setBlue(true);

        // Search your library for three cards, exile them, then shuffle your library.
        this.getSpellAbility().addEffect(new ManipulateFateEffect());
       
        // Draw a card.
        Effect effect = new DrawCardSourceControllerEffect(1);
        effect.setText("Draw a card.");
        this.getSpellAbility().addEffect(effect);
    }

    public ManipulateFate(final ManipulateFate card) {
        super(card);
    }

    @Override
    public ManipulateFate copy() {
        return new ManipulateFate(this);
    }
}

class ManipulateFateEffect extends SearchEffect {

    ManipulateFateEffect() {
        super(new TargetCardInLibrary(3, new FilterCard()), Outcome.Benefit);
        staticText = "Search your library for three cards, exile them, then shuffle your library.";
    }

    ManipulateFateEffect(final ManipulateFateEffect effect) {
        super(effect);
    }

    @Override
    public ManipulateFateEffect copy() {
        return new ManipulateFateEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player.searchLibrary(target, game)) {
            for (UUID targetId : getTargets()) {
                Card card = player.getLibrary().getCard(targetId, game);
                if (card != null) {
                    card.moveToExile(null, null, targetId, game);
                }
            }
            return true;
        }
        return false;
    }

    public List<UUID> getTargets() {
        return target.getTargets();
    }

}
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