Package mage.sets.futuresight

Source Code of mage.sets.futuresight.YixlidJailer

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package mage.sets.futuresight;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Abilities;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author emerald000
*/
public class YixlidJailer extends CardImpl {

    public YixlidJailer(UUID ownerId) {
        super(ownerId, 93, "Yixlid Jailer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}");
        this.expansionSetCode = "FUT";
        this.subtype.add("Zombie");
        this.subtype.add("Wizard");

        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        // Cards in graveyards lose all abilities.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new YixlidJailerEffect()));
    }

    public YixlidJailer(final YixlidJailer card) {
        super(card);
    }

    @Override
    public YixlidJailer copy() {
        return new YixlidJailer(this);
    }
}

class YixlidJailerEffect extends ContinuousEffectImpl {

    YixlidJailerEffect() {
        super(Duration.WhileOnBattlefield, Outcome.LoseAbility);
        staticText = "Cards in graveyards lose all abilities.";
    }

    YixlidJailerEffect(final YixlidJailerEffect effect) {
        super(effect);
    }

    @Override
    public YixlidJailerEffect copy() {
        return new YixlidJailerEffect(this);
    }

    @Override
    public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
        if (layer == Layer.AbilityAddingRemovingEffects_6) {
            Player controller = game.getPlayer(source.getControllerId());
            if (controller != null) {
                for (UUID playerId : controller.getInRange()) {
                    Player player = game.getPlayer(playerId);
                    if (player != null) {
                        for (Card card : player.getGraveyard().getCards(game)) {
                            if (card != null) {
                                card.getAbilities().clear();
                                game.getContinuousEffects().removeGainedEffectsForSource(card.getId());
                                game.getState().resetTriggersForSourceId(card.getId());
                                Abilities abilities = game.getState().getAllOtherAbilities(card.getId());
                                if (abilities != null) {
                                    abilities.clear();
                                }
                            }
                        }
                    }
                }
                return true;
            }
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public boolean hasLayer(Layer layer) {
        return layer == Layer.AbilityAddingRemovingEffects_6;
    }
}
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