Package mage.sets.exodus

Source Code of mage.sets.exodus.ConvalescenceEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.sets.exodus;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*/
public class Convalescence extends CardImpl {

    public Convalescence(UUID ownerId) {
        super(ownerId, 5, "Convalescence", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
        this.expansionSetCode = "EXO";

        this.color.setWhite(true);

        // At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
        this.addAbility(new BeginningOfUpkeepTriggeredAbility(new ConvalescenceEffect(), TargetController.YOU, false));
    }

    public Convalescence(final Convalescence card) {
        super(card);
    }

    @Override
    public Convalescence copy() {
        return new Convalescence(this);
    }
}

class ConvalescenceEffect extends OneShotEffect {

    public ConvalescenceEffect() {
        super(Outcome.Neutral);
        staticText = "if you have 10 or less life, you gain 1 life";
    }

    public ConvalescenceEffect(final ConvalescenceEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player.getLife() <= 10) {
            player.gainLife(1, game);
            return true;
        }
        return false;
    }

    @Override
    public ConvalescenceEffect copy() {
        return new ConvalescenceEffect(this);
    }
}
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