Package mage.sets.conflux

Source Code of mage.sets.conflux.ParagonOfTheAmesha$ParagonOfTheAmeshaEffect

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*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.conflux;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author jeffwadsworth
*/
public class ParagonOfTheAmesha extends CardImpl {

    public ParagonOfTheAmesha(UUID ownerId) {
        super(ownerId, 14, "Paragon of the Amesha", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{W}");
        this.expansionSetCode = "CON";
        this.subtype.add("Human");
        this.subtype.add("Knight");

        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // First strike
        this.addAbility(FirstStrikeAbility.getInstance());

        // {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ParagonOfTheAmeshaEffect(), new ManaCostsImpl("{W}{U}{B}{R}{G}"));
        Effect effect = new BoostSourceEffect(3, 3, Duration.EndOfTurn);
        effect.setText("gets +3/+3,");
        ability.addEffect(effect);
        effect = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn);
        effect.setText("and gains flying");
        ability.addEffect(effect);
        effect = new GainAbilitySourceEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn);
        effect.setText("and lifelink");
        ability.addEffect(effect);
        this.addAbility(ability);

    }

    public ParagonOfTheAmesha(final ParagonOfTheAmesha card) {
        super(card);
    }

    @Override
    public ParagonOfTheAmesha copy() {
        return new ParagonOfTheAmesha(this);
    }

    private class ParagonOfTheAmeshaEffect extends ContinuousEffectImpl {

        public ParagonOfTheAmeshaEffect() {
            super(Duration.EndOfTurn, Outcome.BecomeCreature);
            setText();
        }

        public ParagonOfTheAmeshaEffect(final ParagonOfTheAmeshaEffect effect) {
            super(effect);
        }

        @Override
        public ParagonOfTheAmeshaEffect copy() {
            return new ParagonOfTheAmeshaEffect(this);
        }

        @Override
        public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
            Permanent permanent = game.getPermanent(source.getSourceId());
            if (permanent == null) {
                return false;
            }
            switch (layer) {
                case TypeChangingEffects_4:
                    if (sublayer == SubLayer.NA) {
                        permanent.getSubtype().clear();
                        permanent.getSubtype().add("Angel");
                    }
                    break;
            }
            return true;
        }

        @Override
        public boolean apply(Game game, Ability source) {
            return false;
        }

        private void setText() {
            staticText = "Until end of turn, {this} becomes an Angel, ";
        }

        @Override
        public boolean hasLayer(Layer layer) {
            return layer == Layer.TypeChangingEffects_4;
        }
    }
}
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