Package mage.sets.commander2013

Source Code of mage.sets.commander2013.DecreeOfPainEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.commander2013;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.CycleTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostAllEffect;
import mage.abilities.keyword.CyclingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author LevelX2
*/
public class DecreeOfPain extends CardImpl {

    public DecreeOfPain(UUID ownerId) {
        super(ownerId, 72, "Decree of Pain", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{B}{B}");
        this.expansionSetCode = "C13";

        this.color.setBlack(true);

        // Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
        this.getSpellAbility().addEffect(new DecreeOfPainEffect());
        // Cycling {3}{B}{B}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{3}{B}{B}")));
        // When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
        Ability ability = new CycleTriggeredAbility(new BoostAllEffect(-2,-2, Duration.EndOfTurn));
        this.addAbility(ability);
    }

    public DecreeOfPain(final DecreeOfPain card) {
        super(card);
    }

    @Override
    public DecreeOfPain copy() {
        return new DecreeOfPain(this);
    }
}

class DecreeOfPainEffect extends OneShotEffect {

    public DecreeOfPainEffect() {
        super(Outcome.DestroyPermanent);
        this.staticText = "Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way";
    }

    public DecreeOfPainEffect(final DecreeOfPainEffect effect) {
        super(effect);
    }

    @Override
    public DecreeOfPainEffect copy() {
        return new DecreeOfPainEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            int destroyedCreature = 0;
            for(Permanent creature: game.getState().getBattlefield().getActivePermanents(new FilterCreaturePermanent(), controller.getId(), game)) {
                if (creature.destroy(source.getSourceId(), game, true)) {
                    destroyedCreature++;
                }
            }
            if (destroyedCreature > 0) {
                controller.drawCards(destroyedCreature, game);
            }
            return true;
        }
        return false;
    }
}
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