Package mage.sets.championsofkamigawa

Source Code of mage.sets.championsofkamigawa.InameDeathAspectEffect

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package mage.sets.championsofkamigawa;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.SearchEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author Loki
*/
public class InameDeathAspect extends CardImpl {

    public InameDeathAspect(UUID ownerId) {
        super(ownerId, 118, "Iname, Death Aspect", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
        this.expansionSetCode = "CHK";
        this.supertype.add("Legendary");
        this.subtype.add("Spirit");
        this.color.setBlack(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);
        this.addAbility(new EntersBattlefieldTriggeredAbility(new InameDeathAspectEffect(), true));
    }

    public InameDeathAspect(final InameDeathAspect card) {
        super(card);
    }

    @Override
    public InameDeathAspect copy() {
        return new InameDeathAspect(this);
    }
}

class InameDeathAspectEffect extends SearchEffect {

    private static final FilterCreatureCard filter = new FilterCreatureCard();

    static {
        filter.add(new SubtypePredicate("Spirit"));
    }

    public InameDeathAspectEffect() {
        super(new TargetCardInLibrary(0, Integer.MAX_VALUE, filter), Outcome.Neutral);
        staticText = "search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library";
    }

    public InameDeathAspectEffect(final InameDeathAspectEffect effect) {
        super(effect);
    }

    @Override
    public InameDeathAspectEffect copy() {
        return new InameDeathAspectEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null && player.searchLibrary(target, game)) {
            if (target.getTargets().size() > 0) {
                for (UUID cardId: target.getTargets()) {
                    Card card = player.getLibrary().remove(cardId, game);
                    if (card != null){
                        card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
                    }
                }
            }
            player.shuffleLibrary(game);
            return true;
        }
        return false;
    }
}
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