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package mage.sets.avacynrestored;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author noxx
*/
public class JointAssault extends CardImpl {
public JointAssault(UUID ownerId) {
super(ownerId, 183, "Joint Assault", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{G}");
this.expansionSetCode = "AVR";
this.color.setGreen(true);
// Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
this.getSpellAbility().addEffect(new JointAssaultBoostTargetEffect(2, 2, Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public JointAssault(final JointAssault card) {
super(card);
}
@Override
public JointAssault copy() {
return new JointAssault(this);
}
}
class JointAssaultBoostTargetEffect extends ContinuousEffectImpl {
private int power;
private int toughness;
private UUID paired;
public JointAssaultBoostTargetEffect(int power, int toughness, Duration duration) {
super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
this.power = power;
this.toughness = toughness;
staticText = "Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn";
}
public JointAssaultBoostTargetEffect(final JointAssaultBoostTargetEffect effect) {
super(effect);
this.power = effect.power;
this.toughness = effect.toughness;
}
@Override
public JointAssaultBoostTargetEffect copy() {
return new JointAssaultBoostTargetEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
UUID permanentId = targetPointer.getFirst(game, source);
Permanent target = game.getPermanent(permanentId);
if (target != null) {
if (target.getPairedCard() != null) {
this.paired = target.getPairedCard();
}
}
}
@Override
public boolean apply(Game game, Ability source) {
int affectedTargets = 0;
UUID permanentId = targetPointer.getFirst(game, source);
Permanent target = game.getPermanent(permanentId);
if (target != null) {
target.addPower(power);
target.addToughness(toughness);
affectedTargets++;
}
if (this.paired != null) {
Permanent paired = game.getPermanent(this.paired);
if (paired != null) {
paired.addPower(power);
paired.addToughness(toughness);
affectedTargets++;
}
}
return affectedTargets > 0;
}
}