Package mage.sets.avacynrestored

Source Code of mage.sets.avacynrestored.AggravateRequirementEffect

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package mage.sets.avacynrestored;

import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.RequirementEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.watchers.common.DamagedByWatcher;

/**
*
* @author North
*/
public class Aggravate extends CardImpl {

    public Aggravate(UUID ownerId) {
        super(ownerId, 125, "Aggravate", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{R}{R}");
        this.expansionSetCode = "AVR";

        this.color.setRed(true);

        // Aggravate deals 1 damage to each creature target player controls.
        this.getSpellAbility().addEffect(new AggraveteEffect());
        this.getSpellAbility().addTarget(new TargetPlayer());
        // Each creature dealt damage this way attacks this turn if able.
        this.getSpellAbility().addEffect(new AggravateRequirementEffect());
        this.addWatcher(new DamagedByWatcher());
    }

    public Aggravate(final Aggravate card) {
        super(card);
    }

    @Override
    public Aggravate copy() {
        return new Aggravate(this);
    }
}

class AggraveteEffect extends OneShotEffect {

    public AggraveteEffect() {
        super(Outcome.Damage);
        this.staticText = "{this} deals 1 damage to each creature target player controls";
    }

    public AggraveteEffect(final AggraveteEffect effect) {
        super(effect);
    }

    @Override
    public AggraveteEffect copy() {
        return new AggraveteEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getFirstTarget());
        if (player != null) {
            FilterCreaturePermanent filter = new FilterCreaturePermanent();
            filter.add(new ControllerIdPredicate(player.getId()));
            List<Permanent> creatures = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
            for (Permanent creature : creatures) {
                creature.damage(1, source.getSourceId(), game, false, true);
            }
            return true;
        }
        return false;
    }
}

class AggravateRequirementEffect extends RequirementEffect {

    public AggravateRequirementEffect() {
        super(Duration.EndOfTurn);
        this.staticText = "Each creature dealt damage this way attacks this turn if able";
    }

    public AggravateRequirementEffect(final AggravateRequirementEffect effect) {
        super(effect);
    }

    @Override
    public AggravateRequirementEffect copy() {
        return new AggravateRequirementEffect(this);
    }

    @Override
    public boolean applies(Permanent permanent, Ability source, Game game) {
        DamagedByWatcher watcher = (DamagedByWatcher) game.getState().getWatchers().get("DamagedByWatcher", source.getSourceId());
        if (watcher != null) {
            return watcher.wasDamaged(permanent);
        }
        return false;
    }

    @Override
    public boolean mustAttack(Game game) {
        return true;
    }

    @Override
    public boolean mustBlock(Game game) {
        return false;
    }
}
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