package mage.player.ai.ma;
import mage.abilities.Ability;
import mage.abilities.keyword.HasteAbility;
import mage.cards.Card;
import mage.constants.CardType;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
import mage.constants.Outcome;
import mage.abilities.effects.Effect;
/**
* @author ubeefx, nantuko
*/
public class ArtificialScoringSystem {
public static final int WIN_GAME_SCORE=100000000;
public static final int LOSE_GAME_SCORE=-WIN_GAME_SCORE;
private static final int LIFE_SCORES[] = {0, 1000, 2000, 3000, 4000, 4500, 5000, 5500, 6000, 6500, 7000, 7400, 7800, 8200, 8600, 9000, 9200, 9400, 9600, 9800, 10000};
private static final int MAX_LIFE = LIFE_SCORES.length - 1;
private static final int UNKNOWN_CARD_SCORE = 300;
private static final int PERMANENT_SCORE = 300;
private static final int LIFE_ABOVE_MULTIPLIER = 100;
public static int getCardDefinitionScore(final Game game, final Card card) {
int value = 3; //TODO: add new rating system card value
if (card.getCardType().contains(CardType.LAND)) {
int score = (int) ((value / 2.0f) * 50);
//TODO: check this for "any color" lands
//TODO: check this for dual and filter lands
/*for (Mana mana : card.getMana()) {
score += 50;
}*/
score += card.getMana().size()*50;
return score;
}
final int score = value * 100 - card.getManaCost().convertedManaCost() * 20;
if (card.getCardType().contains(CardType.CREATURE)) {
return score + (card.getPower().getValue() + card.getToughness().getValue()) * 10;
} else {
return score + (/*card.getRemoval()*50*/ +card.getRarity().getRating() * 30);
}
}
public static int getFixedPermanentScore(final Game game, final Permanent permanent) {
//TODO: cache it inside Card
int score = getCardDefinitionScore(game, permanent);
if (permanent.getCardType().contains(CardType.CREATURE)) {
// TODO: implement in the mage core
//score + =cardDefinition.getActivations().size()*50;
//score += cardDefinition.getManaActivations().size()*80;
} else {
score += PERMANENT_SCORE;
if (permanent.getSubtype().contains("Equipment")) {
score += 100;
}
}
return score;
}
public static int getVariablePermanentScore(final Game game, final Permanent permanent) {
int score = permanent.getCounters().getCount(CounterType.CHARGE) * 30;
score += permanent.getCounters().getCount(CounterType.LEVEL) * 30;
score -= permanent.getDamage() * 2;
if (!canTap(permanent)) {
score += getTappedScore(permanent);
}
if (permanent.getCardType().contains(CardType.CREATURE)) {
final int power = permanent.getPower().getValue();
final int toughness = permanent.getToughness().getValue();
int abilityScore = 0;
for (Ability ability : permanent.getAbilities()) {
abilityScore += MagicAbility.getAbilityScore(ability);
}
score += power * 300 + getPositive(toughness) * 200 + abilityScore * (getPositive(power) + 1) / 2;
//TODO: it can be improved
//score += permanent.getEquipmentPermanents().size() * 50 + permanent.getAuraPermanents().size() * 100;
int enchantments = 0;
int equipments = 0;
for (UUID uuid : permanent.getAttachments()) {
Card card = game.getCard(uuid);
if (card != null) {
if (card.getCardType().contains(CardType.ENCHANTMENT)) {
Effect effect = card.getSpellAbility().getEffects().get(0);
if (effect != null) {
Outcome outcome = effect.getOutcome();
if (outcome.isGood()) {
enchantments++;
} else if (!outcome.equals(Outcome.Detriment)) {
enchantments--;
}
}
} else {
equipments++;
}
}
}
score += equipments*50 + enchantments*100;
if (!permanent.canAttack(game)) {
score -= 100;
}
if (!permanent.canBlockAny(game)) {
score -= 30;
}
}
return score;
}
private static boolean canTap(Permanent permanent) {
return !permanent.isTapped()
&&(!permanent.hasSummoningSickness()
||!permanent.getCardType().contains(CardType.CREATURE)
||permanent.getAbilities().contains(HasteAbility.getInstance()));
}
private static int getPositive(int value) {
return value > 0 ? value : 0;
}
public static int getTappedScore(final Permanent permanent) {
if (permanent.getCardType().contains(CardType.CREATURE)) {
return -100;
} else if (permanent.getCardType().contains(CardType.LAND)) {
return -1;
} else {
return -2;
}
}
public static int getLifeScore(final int life) {
if (life > MAX_LIFE) {
return LIFE_SCORES[MAX_LIFE] + (life - MAX_LIFE) * LIFE_ABOVE_MULTIPLIER;
} else if (life >= 0) {
return LIFE_SCORES[life];
} else {
return 0;
}
}
public static int getManaScore(final int amount) {
return -amount;
}
public static int getAttackerScore(final Permanent attacker) {
//TODO: implement this
/*int score = attacker.getPower().getValue() * 5 + attacker.lethalDamage * 2 - attacker.candidateBlockers.length;
for (final MagicCombatCreature blocker : attacker.candidateBlockers) {
score -= blocker.power;
}
// Dedicated attacker.
if (attacker.hasAbility(MagicAbility.AttacksEachTurnIfAble) || attacker.hasAbility(MagicAbility.CannotBlock)) {
score += 10;
}
// Abilities for attacking.
if (attacker.hasAbility(MagicAbility.Trample) || attacker.hasAbility(MagicAbility.Vigilance)) {
score += 8;
}
// Dangerous to block.
if (!attacker.normalDamage || attacker.hasAbility(MagicAbility.FirstStrike) || attacker.hasAbility(MagicAbility.Indestructible)) {
score += 7;
}
*/
int score = 0;
return score;
}
}