Package org.odlabs.wiquery.ui.effects

Source Code of org.odlabs.wiquery.ui.effects.PulsateEffect

/*
* Copyright (c) 2008 Objet Direct
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package org.odlabs.wiquery.ui.effects;

import org.odlabs.wiquery.core.effects.Effect;
import org.odlabs.wiquery.core.javascript.JsUtils;
import org.odlabs.wiquery.core.options.Options;

/**
* $Id$ Helper class to implement the pulsate effect as in
*
* http://docs.jquery.com/UI/Effects/Pulsate
*
* @author Ernesto Reinaldo Barreiro (reiern70@gmail.com)
* @since 1.0.2
*/
public class PulsateEffect extends Effect
{

  private static final long serialVersionUID = 1L;

  /**
   * The PulsateMode.
   *
   * @author Ernesto Reinaldo Barreiro (reiern70@gmail.com)
   *
   */
  public static enum PulsateMode
  {
    show,
    hide;
  }

  /**
   * Constructor.
   */
  public PulsateEffect()
  {
    this(null, 5, 500);
  }

  /**
   * Constructor.
   *
   * @param mode
   *            The mode (show or hide).
   */
  public PulsateEffect(PulsateMode mode)
  {
    this(mode, 5, 500);
  }
 
  /**
   * Constructor.
   *
   * @param times
   *            show many time to shake it.
   * @param duration
   *            The duration
   */
  public PulsateEffect(int times, int duration)
  {
    this(null, times, duration);
  }

  /**
   * Constructor.
   *
   * @param mode
   *            The mode (show or hide).
   * @param times
   *            show many time to shake it.
   * @param duration
   *            The duration
   */
  public PulsateEffect(PulsateMode mode, int times, int duration)
  {
    super(JsUtils.quotes("pulsate"), getOptions(mode, times), Integer.toString(duration));
  }

  @Override
  public String chainLabel()
  {
    return "effect";
  }

  private static CharSequence getOptions(PulsateMode mode, int times)
  {
    Options options = new Options();
    if (mode != null)
    {
      options.put("mode", JsUtils.quotes(mode.name()));
    }
    options.put("times", times);

    return options.getJavaScriptOptions();
  }

}
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