package com.tommytony.war.command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.tommytony.war.Warzone;
import com.tommytony.war.Warzone.LeaveCause;
/**
* Leaves a game.
*
* @author Tim Düsterhus
*/
public class LeaveCommand extends AbstractWarCommand {
public LeaveCommand(WarCommandHandler handler, CommandSender sender, String[] args) {
super(handler, sender, args);
}
@Override
public boolean handle() {
if (!(this.getSender() instanceof Player)) {
this.badMsg("command.console");
return true;
}
if (this.args.length != 0) {
return false;
}
Player player = (Player) this.getSender();
Warzone zone = Warzone.getZoneByPlayerName(player.getName());
if (zone == null) {
return false;
}
zone.handlePlayerLeave(player, zone.getEndTeleport(LeaveCause.COMMAND), true);
return true;
}
}