Package org.spout.vanilla.item

Source Code of org.spout.vanilla.item.EnchantmentTest

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.item;

import gnu.trove.map.TObjectIntMap;
import org.junit.Test;

import org.spout.api.inventory.ItemStack;

import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.material.enchantment.Enchantment;
import org.spout.vanilla.material.enchantment.EnchantmentRegistry;
import org.spout.vanilla.material.enchantment.VanillaEnchantments;

import static org.junit.Assert.assertTrue;

public class EnchantmentTest {
  @Test
  public void testEnchantmentsList() {
    Enchantment[] list = EnchantmentRegistry.values();
    assertTrue(list.length > 0);
    for (Enchantment enchantment : list) {
      assertTrue(enchantment != null);
    }
  }

  @Test
  public void testAddEnchantmentPick() {
    assertTrue(VanillaEnchantments.UNBREAKING.canEnchant(VanillaMaterials.DIAMOND_PICKAXE));
    ItemStack itemStack = new ItemStack(VanillaMaterials.DIAMOND_PICKAXE, 1);
    Enchantment.addEnchantment(itemStack, VanillaEnchantments.EFFICIENCY, 3, false);
    Enchantment.addEnchantment(itemStack, VanillaEnchantments.FORTUNE, 2, false);
    TObjectIntMap<Enchantment> enchantments = Enchantment.getEnchantments(itemStack);
    assertTrue(enchantments.size() == 2);
    assertTrue(enchantments.containsKey(VanillaEnchantments.EFFICIENCY));
    assertTrue(enchantments.get(VanillaEnchantments.EFFICIENCY) == 3);
    assertTrue(Enchantment.getEnchantmentLevel(itemStack, VanillaEnchantments.FORTUNE) == 2);
  }

  @Test
  public void testEnchantmentBow() {
    ItemStack itemStack = new ItemStack(VanillaMaterials.BOW, 1);
    Enchantment.addEnchantment(itemStack, VanillaEnchantments.PUNCH, 2, false);
    Enchantment.addEnchantment(itemStack, VanillaEnchantments.FORTUNE, 2, false);
    assertTrue(!VanillaEnchantments.FORTUNE.canEnchant(VanillaMaterials.BOW));
    assertTrue(Enchantment.getEnchantmentLevel(itemStack, VanillaEnchantments.PUNCH) == 2);
    assertTrue(Enchantment.getEnchantmentLevel(itemStack, VanillaEnchantments.FORTUNE) == 0);
  }

  @Test
  public void testEnchantmentSword() {
    ItemStack itemStack = new ItemStack(VanillaMaterials.DIAMOND_SWORD, 1);
    Enchantment.addEnchantment(itemStack, VanillaEnchantments.KNOCKBACK, 2, false);
    Enchantment.addEnchantment(itemStack, VanillaEnchantments.FORTUNE, 2, false);
    assertTrue(!VanillaEnchantments.FORTUNE.canEnchant(VanillaMaterials.DIAMOND_SWORD));
    assertTrue(Enchantment.getEnchantmentLevel(itemStack, VanillaEnchantments.KNOCKBACK) == 2);
    assertTrue(Enchantment.getEnchantmentLevel(itemStack, VanillaEnchantments.FORTUNE) == 0);
  }
}
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