/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.inventory.block;
import org.spout.api.inventory.Inventory;
import org.spout.api.inventory.ItemStack;
import org.spout.api.inventory.Slot;
import org.spout.vanilla.material.Fuel;
import org.spout.vanilla.material.TimedCraftable;
/**
* Represents a furnace inventory belonging to a furnace entity.
*/
public class FurnaceInventory extends Inventory {
private static final long serialVersionUID = 1L;
public static final int SIZE = 3;
public static final int OUTPUT_SLOT = 2, FUEL_SLOT = 0, INGREDIENT_SLOT = 1;
private final Slot fuel, ingredient, output;
public FurnaceInventory() {
super(SIZE);
this.fuel = new Slot(this, FUEL_SLOT);
this.ingredient = new Slot(this, INGREDIENT_SLOT);
this.output = new Slot(this, OUTPUT_SLOT);
}
public Slot getOutputSlot() {
return output;
}
public Slot getFuelSlot() {
return fuel;
}
public Slot getIngredientSlot() {
return ingredient;
}
public ItemStack getOutput() {
return get(OUTPUT_SLOT);
}
public void setOutput(ItemStack item) {
set(OUTPUT_SLOT, item);
}
public ItemStack getFuel() {
return get(FUEL_SLOT);
}
public void setFuel(ItemStack item) {
set(FUEL_SLOT, item);
}
public ItemStack getIngredient() {
return get(INGREDIENT_SLOT);
}
public void setIngredient(ItemStack item) {
set(INGREDIENT_SLOT, item);
}
/**
* Whether or not the inventory is fueled and ready to go!
*
* @return true if has fuel in slot.
*/
public boolean hasFuel() {
return getFuel() != null && getFuel().getMaterial() instanceof Fuel;
}
/**
* Whether or not the inventory has an ingredient and ready to cook!
*
* @return true if has ingredient in slot.
*/
public boolean hasIngredient() {
return getIngredient() != null && getIngredient().getMaterial() instanceof TimedCraftable;
}
@Override
public boolean canSet(int i, ItemStack item) {
return super.canSet(i, item) && i != OUTPUT_SLOT;
}
}