/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.entity.substance;
import java.util.List;
import org.spout.api.event.entity.EntityInteractEvent;
import org.spout.api.event.player.PlayerInteractEntityEvent;
import org.spout.api.geo.discrete.Point;
import org.spout.api.inventory.ItemStack;
import org.spout.api.material.block.BlockFace;
import org.spout.vanilla.component.entity.misc.DeathDrops;
import org.spout.vanilla.data.PaintingType;
import org.spout.vanilla.data.VanillaData;
import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.protocol.entity.object.PaintingEntityProtocol;
public class Painting extends Substance {
private float timer = 0f;
@Override
public void onAttached() {
super.onAttached();
setEntityProtocol(new PaintingEntityProtocol());
if (getAttachedCount() == 1) {
getOwner().add(DeathDrops.class).addDrop(new ItemStack(VanillaMaterials.PAINTING, 1));
}
}
@Override
public void onTick(float dt) {
// We set a timer so we don't spam the server for nothing.
if (timer >= 1f) {
timer = 0f;
if (!getType().canBePlaced(getOwner().getWorld().getBlock(getType().getOriginalPos(getFace(), getOwner().getPhysics().getPosition())), getFace())) {
destroy();
}
}
timer += dt;
}
public PaintingType getType() {
return getOwner().getData().get(VanillaData.PAINTING_TYPE);
}
public void setType(PaintingType type) {
getOwner().getData().put(VanillaData.PAINTING_TYPE, type);
}
public BlockFace getFace() {
return getOwner().getData().get(VanillaData.PAINTING_FACE);
}
public void setFace(BlockFace face) {
getOwner().getData().put(VanillaData.PAINTING_FACE, face);
}
public int getNativeFace() {
return getNativeFace(getFace());
}
public static int getNativeFace(BlockFace face) {
switch (face) {
case NORTH:
return 3;
case SOUTH:
return 1;
case EAST:
return 0;
case WEST:
return 2;
default:
return -1;
}
}
@Override
public void onInteract(final EntityInteractEvent event) {
if (event instanceof PlayerInteractEntityEvent) {
final PlayerInteractEntityEvent pie = (PlayerInteractEntityEvent) event;
switch (pie.getAction()) {
case LEFT_CLICK:
destroy();
}
}
}
private void destroy() {
List<ItemStack> drops = getOwner().get(DeathDrops.class).getDrops();
Point entityPosition = getOwner().getPhysics().getPosition();
for (ItemStack stack : drops) {
if (stack != null) {
Item.dropNaturally(entityPosition, stack);
}
}
getOwner().remove();
}
}