Package org.spout.vanilla.component.entity.player

Source Code of org.spout.vanilla.component.entity.player.PlayerHead

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.entity.player;

import org.spout.api.geo.discrete.Point;
import org.spout.api.geo.discrete.Transform;
import org.spout.api.render.Camera;
import org.spout.api.render.ViewFrustum;

import org.spout.math.matrix.Matrix4f;
import org.spout.math.vector.Vector4f;
import org.spout.vanilla.component.entity.misc.EntityHead;

public class PlayerHead extends EntityHead implements Camera {
  private Matrix4f projection;
  private Matrix4f view;
  private ViewFrustum frustum = new ViewFrustum();
  private float fieldOfView = 75f;

  public void setScale(float scale) { //1/2
    projection = Matrix4f.createPerspective(fieldOfView * scale, 4.0f / 3.0f, .001f * scale, 1000f * scale);
    updateView();
  }

  @Override
  public void onAttached() {
    // TODO Get FOV
    projection = Matrix4f.createPerspective(fieldOfView, 4.0f / 3.0f, .001f, 1000f);
    updateView();
  }

  @Override
  public Matrix4f getProjection() {
    return projection;
  }

  @Override
  public Matrix4f getView() {
    return view;
  }

  @Override
  public void updateView() {
    Transform transform = getOwner().getPhysics().getTransform();
    Point point = transform.getPosition().add(0.0f, getHeight(), 0.0f);
    Matrix4f pos = Matrix4f.createTranslation(point.mul(-1));
    Matrix4f rot = getRotation();
    view = pos.mul(rot);
    frustum.update(projection, view, transform.getPosition());
  }

  @Override
  public void updateReflectedView() {
    Transform transform = getOwner().getPhysics().getTransform();
    Point point = transform.getPosition().add(0.0f, getHeight(), 0.0f);
    Matrix4f pos = Matrix4f.createTranslation(point.mul(-1));
    Matrix4f rot = getRotation();
    view = Matrix4f.createScaling(new Vector4f(1, -1, 1, 1)).mul(pos).mul(rot);
    frustum.update(projection, view, transform.getPosition());
  }

  @Override
  public boolean canTick() {
    return false;
  }

  @Override
  public ViewFrustum getFrustum() {
    return frustum;
  }

  @Override
  public Matrix4f getRotation() {
    return Matrix4f.createRotation(getOrientation());
  }
}
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