Package org.moparscape.msc.gs.phandler.client

Source Code of org.moparscape.msc.gs.phandler.client.InvActionHandler

package org.moparscape.msc.gs.phandler.client;

import org.apache.mina.common.IoSession;
import org.moparscape.msc.gs.Instance;
import org.moparscape.msc.gs.Server;
import org.moparscape.msc.gs.config.Config;
import org.moparscape.msc.gs.connection.Packet;
import org.moparscape.msc.gs.event.DelayedEvent;
import org.moparscape.msc.gs.event.MiniEvent;
import org.moparscape.msc.gs.event.SingleEvent;
import org.moparscape.msc.gs.model.Bubble;
import org.moparscape.msc.gs.model.GameObject;
import org.moparscape.msc.gs.model.InvItem;
import org.moparscape.msc.gs.model.MenuHandler;
import org.moparscape.msc.gs.model.Player;
import org.moparscape.msc.gs.model.Point;
import org.moparscape.msc.gs.model.World;
import org.moparscape.msc.gs.model.definition.EntityHandler;
import org.moparscape.msc.gs.model.definition.skill.ItemUnIdentHerbDef;
import org.moparscape.msc.gs.model.landscape.ActiveTile;
import org.moparscape.msc.gs.model.snapshot.Activity;
import org.moparscape.msc.gs.phandler.PacketHandler;
import org.moparscape.msc.gs.service.ItemAttributes;
import org.moparscape.msc.gs.tools.DataConversions;

public class InvActionHandler implements PacketHandler {
  /**
   * World instance
   */
  public static final World world = Instance.getWorld();

  public void handlePacket(Packet p, IoSession session) throws Exception {
    Player player = (Player) session.getAttachment();
    int idx = (int) p.readShort();
    if (idx < 0 || idx >= player.getInventory().size()) {
      player.setSuspiciousPlayer(true);
      return;
    }
    final InvItem item = player.getInventory().getSlot(idx);
    if (item == null || item.getDef().getCommand().equals("")) {
      player.setSuspiciousPlayer(true);
      return;
    }
    if (item.getDef().isMembers() && Config.f2pWildy
        && player.getLocation().inWilderness() && item.id != 814) {
      player.getActionSender().sendMessage(
          "Can not use a Member item in the wilderness");
      return;
    }
    world.addEntryToSnapshots(new Activity(player.getUsername(), player
        .getUsername()
        + " used item "
        + item.getDef().getName()
        + "("
        + item.id
        + ")"
        + " [CMD: "
        + item.getDef().getCommand()
        + "] at: " + player.getX() + "/" + player.getY()));

    if (player.isBusy()) {
      if (player.inCombat()) {
        player.getActionSender().sendMessage(
            "You cannot do that whilst fighting!");
      }
      return;
    }// sip
    player.resetAll();

    if (item.id == 1263) {
      // player.resetPath(); // This isn't how it's done in RSC
      // player.setBusy(true); // Shouldn't be here
      player.getActionSender()
          .sendMessage("You rest in the sleeping bag");
      showBubble(player, item);
      player.getActionSender().sendEnterSleep();
      player.setSleeping(true);
      // player.setFatigue(0);
      // player.getActionSender().sendFatigue();
      // player.getActionSender().sendMessage("You wake up - feeling refreshed");
      // player.isSleeping = true;
      // player.setBusy(false);
      return;
    }

    if (item.getDef().getCommand().equalsIgnoreCase("identify")) {
      if (!Server.isMembers()) {
        player.getActionSender().sendMessage(
            "This feature is only avaliable on a members server");
        return;
      }
      ItemUnIdentHerbDef herb = ItemAttributes.getUnIdentHerbDef(item.id);
      if (herb == null) {
        return;
      }
      if (player.getMaxStat(15) < herb.getLevelRequired()) {
        player.getActionSender()
            .sendMessage(
                "Your herblaw ability is not high enough to clean this herb.");
        return;
      }
      player.setBusy(true);
      Instance.getDelayedEventHandler().add(new MiniEvent(player) {
        public void action() {
          ItemUnIdentHerbDef herb = ItemAttributes
              .getUnIdentHerbDef(item.id);
          InvItem newItem = new InvItem(herb.getNewId());
          owner.getInventory().remove(item.id, item.amount, false);
          owner.getInventory().add(newItem.id, newItem.amount, false);
          owner.getActionSender().sendMessage(
              "You clean the mud off the "
                  + newItem.getDef().getName() + ".");
          owner.incExp(15, herb.getExp(), true);
          owner.getActionSender().sendStat(15);
          owner.getActionSender().sendInventory();
          owner.setBusy(false);
          return;
        }
      });
      return;
    }

    if (ItemAttributes.isEdible(item.id)) {
      if (item.getDef().isMembers() && !World.isMembers()) {
        player.getActionSender().sendMessage(
            "This feature is only avaliable on a members server");
        return;
      }
      player.setBusy(true);
      player.getActionSender().sendSound("eat");
      if (item.id == 228 || item.id == 18)
        player.getActionSender().sendMessage(
            "You eat the " + item.getDef().getName() + ". Yuck!");
      else
        player.getActionSender().sendMessage(
            "You eat the " + item.getDef().getName() + ".");
      // 1263
      final boolean heals = player.getCurStat(3) < player.getMaxStat(3);
      if (heals) {
        int newHp = player.getCurStat(3)
            + EntityHandler.getItemEdibleHeals(item.id);
        if (newHp > player.getMaxStat(3)) {
          newHp = player.getMaxStat(3);
        }
        player.setCurStat(3, newHp);
        player.getActionSender().sendStat(3);
      }
      Instance.getDelayedEventHandler().add(new SingleEvent(player, 185) {
        public void action() {
          if (heals) {
            owner.getActionSender().sendMessage(
                "It heals some health.");
          }
          owner.getInventory().remove(item.id, item.amount, false);
          switch (item.id) {
          case 326: // Meat pizza
            owner.getInventory().add(328, 1, false);
            break;
          case 327: // Anchovie pizza
            owner.getInventory().add(329, 1, false);
            break;
          case 330: // Cake
            owner.getInventory().add(333, 1, false);
            break;
          case 333: // Partical cake
            owner.getInventory().add(335, 1, false);
            break;
          case 332: // Choc cake
            owner.getInventory().add(334, 1, false);
            break;
          case 334: // Partical choc cake
            owner.getInventory().add(336, 1, false);
            break;
          case 257: // Apple pie
            owner.getInventory().add(263, 1, false);
            break;
          case 261: // Half apple pie
            owner.getInventory().add(251, 1, false);
            break;
          case 258: // Redberry pie
            owner.getInventory().add(262, 1, false);
            break;
          case 262: // Half redberry pie
            owner.getInventory().add(251, 1, false);
            break;
          case 259: // Meat pie
            owner.getInventory().add(261, 1, false);
            break;
          case 263: // Half meat pie
            owner.getInventory().add(251, 1, false);
            break;
          }
          owner.getActionSender().sendInventory();
          owner.setBusy(false);
        }
      });
    } else if (item.getDef().getCommand().equalsIgnoreCase("open")) {
      if (item.id == 1321) {
        int win;
        int Roll = DataConversions.random(0, 99);
        if (player.getInventory().remove(1321, 1, false)) {
          if (Roll <= 10) {
            win = 795;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 30) {
            win = 81;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 40) {
            win = 828;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 43) {
            win = 831;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 47) {
            win = 832;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 55) {
            win = 576;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 60) {
            win = 577;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 63) {
            win = 578;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 67) {
            win = 579;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 71) {
            win = 580;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 76) {
            win = 581;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 85) {
            win = 10;
            player.getInventory().add(win, 200000, false);
            player.getActionSender().sendInventory();
            return;
          }
          if (Roll <= 100) {
            win = 1289;
            player.getInventory().add(win, 1, false);
            player.getActionSender().sendInventory();
            return;
          }
        }
      }
      if (item.id == 1323) {
        return;
      }
    } else if (item.getDef().getCommand().equalsIgnoreCase("open")
        && item.id == 796) {
      final ActiveTile tile = world.getTile(player.getLocation());
      if (tile.hasGameObject()) {
        player.getActionSender().sendMessage(
            "You cannot do that here, please move to a new area.");
        return;
      }
      if (player.getInventory().remove(796, 1, false)) {
        player.getActionSender().sendInventory();
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You open and plant the seed.");
        world.registerGameObject(new GameObject(player.getLocation(),
            490, 0, 0));
        final Point location = player.getLocation();
        Instance.getDelayedEventHandler().add(
            new DelayedEvent(null, 180000) {
              GameObject object = world.getTile(location)
                  .getGameObject();

              public void run() {
                if (object != null) {
                  world.unregisterGameObject(object);
                }
                this.stop();
              }
            });
      }
      player.setBusy(false);
      return;
    }

    else if (item.getDef().getCommand().equalsIgnoreCase("bury")) {
      player.setBusy(true);
      player.getActionSender().sendMessage(
          "You dig a hole in the ground.");
      Instance.getDelayedEventHandler().add(new MiniEvent(player) {
        public void action() {
          owner.getActionSender().sendMessage(
              "You bury the " + item.getDef().getName() + ".");
          owner.getInventory().remove(item.id, item.amount, false);
          switch (item.id) {
          case 20: // Bones
          case 604: // Bat bones
            owner.incExp(5, 8, true);
            break;
          case 413: // Big bones
            owner.incExp(5, 24, true);
            break;
          case 814: // Dragon bones
            owner.incExp(5, 90, true);
            break;
          }
          owner.getActionSender().sendStat(5);
          owner.getActionSender().sendInventory();
          owner.setBusy(false);
        }
      });// f2p
    } else if (item.getDef().getCommand().equalsIgnoreCase("drink")) {
      switch (item.id) {
      case 180: // bad wine

        player.getActionSender().sendMessage("You drink the bad wine");
        showBubble(player, item);
        player.getInventory().remove(item.id, item.amount, false);

        player.getInventory().add(140, 1, false);
        int atk = player.getCurStat(0);
        atk -= 3;
        if (atk < 0)
          atk = 0;
        player.setCurStat(0, atk);
        player.getActionSender().sendStat(0);
        player.getActionSender().sendInventory();
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "You start to feel sick");
          }
        });
        break;
      case 142:
        player.getActionSender().sendMessage("You drink the wine");
        showBubble(player, item);
        player.getInventory().remove(item.id, item.amount, false);

        player.getInventory().add(140, 1, false);
        int hp = player.getCurStat(3);
        atk = player.getCurStat(0);
        atk -= 3;
        hp += 11;
        if (atk < 0)
          atk = 0;
        if (hp > player.getMaxStat(3))
          hp = player.getMaxStat(3);

        player.setCurStat(3, hp);
        player.setCurStat(0, atk);
        player.getActionSender().sendStat(0);
        player.getActionSender().sendStat(3);
        player.getActionSender().sendInventory();
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "You start to feel dizzy");
          }
        });
        break;
      case 739: // Tea
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "It's nice and refreshing.");
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      case 193: // Beer
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "You feel slightly dizzy.");
            int k = owner.getCurStat(0);
            k = k - 1;
            if (k < 1)
              k = 0;
            owner.setCurStat(0, k);
            owner.getActionSender().sendStat(0);
            if (owner.getCurStat(2) <= owner.getMaxStat(2)) {
              owner.setCurStat(2, owner.getCurStat(2) + 2);
              owner.getActionSender().sendStat(2);
            }
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getInventory().add(620, 1, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      case 830: // Greenmans Ale
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "It has a strange taste.");
            for (int stat = 0; stat < 3; stat++) {
              owner.setCurStat(stat, owner.getCurStat(stat) - 4);
              owner.getActionSender().sendStat(stat);
            }
            if (owner.getCurStat(15) <= owner.getMaxStat(15)) {
              owner.setCurStat(15, owner.getCurStat(15) + 1);
              owner.getActionSender().sendStat(15);
            }
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getInventory().add(620, 1, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      case 268: // Mind Bomb
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "You feel very strange.");
            for (int stat = 0; stat < 3; stat++) {
              owner.setCurStat(stat, owner.getCurStat(stat) - 4);
              owner.getActionSender().sendStat(stat);
            }
            int change = (owner.getMaxStat(6) > 55 ? 3 : 2);
            int maxWithBomb = (owner.getMaxStat(6) + change);
            if (maxWithBomb - owner.getCurStat(6) < change) {
              change = maxWithBomb - owner.getCurStat(6);
            }
            if (owner.getCurStat(6) <= (owner.getMaxStat(6) + (owner
                .getMaxStat(6) > 55 ? 3 : 2))) {
              owner.setCurStat(6, owner.getCurStat(6) + change);
              owner.getActionSender().sendStat(6);
            }
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getInventory().add(620, 1, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      case 269: // Dwarven Stout
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage("It tastes foul.");
            for (int stat = 0; stat < 3; stat++) {
              owner.setCurStat(stat, owner.getCurStat(stat) - 4);
              owner.getActionSender().sendStat(stat);
            }
            if (owner.getCurStat(13) <= owner.getMaxStat(13)) {
              owner.setCurStat(13, owner.getCurStat(13) + 1);
              owner.getActionSender().sendStat(13);
            }
            if (owner.getCurStat(14) <= owner.getMaxStat(14)) {
              owner.setCurStat(14, owner.getCurStat(14) + 1);
              owner.getActionSender().sendStat(14);
            }
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getInventory().add(620, 1, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      case 267: // Asgarnian Ale
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "You feel slightly reinvigorated");
            owner.getActionSender().sendMessage(
                "And slightly dizzy too.");
            owner.setCurStat(0, owner.getCurStat(0) - 4);
            owner.getActionSender().sendStat(0);
            if (owner.getCurStat(2) <= owner.getMaxStat(2)) {
              owner.setCurStat(2, owner.getCurStat(2) + 2);
              owner.getActionSender().sendStat(2);
            }
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getInventory().add(620, 1, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      case 829: // Dragon Bitter
        player.setBusy(true);
        player.getActionSender().sendMessage(
            "You drink the " + item.getDef().getName() + ".");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.getActionSender().sendMessage(
                "You feel slightly dizzy.");
            owner.setCurStat(0, owner.getCurStat(0) - 4);
            owner.getActionSender().sendStat(0);
            if (owner.getCurStat(2) <= owner.getMaxStat(2)) {
              owner.setCurStat(2, owner.getCurStat(2) + 2);
              owner.getActionSender().sendStat(2);
            }
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getInventory().add(620, 1, false);
            owner.getActionSender().sendInventory();
            owner.setBusy(false);
          }
        });
        showBubble(player, item);
        break;
      /** HANDLE WINE+ CURE POISON AND ANTIDOTE AND ZAMAROCK POTIONS **/
      case 221: // Strength Potion - 4 dose
        useNormalPotion(player, item, 2, 10, 2, 222, 3);
        break;
      case 222: // Strength Potion - 3 dose
        useNormalPotion(player, item, 2, 10, 2, 223, 2);
        break;
      case 223: // Strength Potion - 2 dose
        useNormalPotion(player, item, 2, 10, 2, 224, 1);
        break;
      case 224: // Strength Potion - 1 dose
        useNormalPotion(player, item, 2, 10, 2, 465, 0);
        break;
      case 474: // attack Potion - 3 dose
        useNormalPotion(player, item, 0, 10, 2, 475, 2);
        break;
      case 475: // attack Potion - 2 dose
        useNormalPotion(player, item, 0, 10, 2, 476, 1);
        break;
      case 476: // attack Potion - 1 dose
        useNormalPotion(player, item, 0, 10, 2, 465, 0);
        break;
      case 477: // stat restoration Potion - 3 dose
        useStatRestorePotion(player, item, 478, 2);
        break;
      case 478: // stat restoration Potion - 2 dose
        useStatRestorePotion(player, item, 479, 1);
        break;
      case 479: // stat restoration Potion - 1 dose
        useStatRestorePotion(player, item, 465, 0);
        break;
      case 480: // defense Potion - 3 dose
        useNormalPotion(player, item, 1, 10, 2, 481, 2);
        break;
      case 481: // defense Potion - 2 dose
        useNormalPotion(player, item, 1, 10, 2, 482, 1);
        break;
      case 482: // defense Potion - 1 dose
        useNormalPotion(player, item, 1, 10, 2, 465, 0);
        break;
      case 483: // restore prayer Potion - 3 dose
        usePrayerPotion(player, item, 484, 2);
        break;
      case 484: // restore prayer Potion - 2 dose
        usePrayerPotion(player, item, 485, 1);
        break;
      case 485: // restore prayer Potion - 1 dose
        usePrayerPotion(player, item, 465, 0);
        break;
      case 486: // Super attack Potion - 3 dose
        useNormalPotion(player, item, 0, 15, 4, 487, 2);
        break;
      case 487: // Super attack Potion - 2 dose
        useNormalPotion(player, item, 0, 15, 4, 488, 1);
        break;
      case 488: // Super attack Potion - 1 dose
        useNormalPotion(player, item, 0, 15, 4, 465, 0);
        break;
      case 489: // fishing Potion - 3 dose
        useFishingPotion(player, item, 490, 2);
        break;
      case 490: // fishing Potion - 2 dose
        useFishingPotion(player, item, 491, 1);
        break;
      case 491: // fishing Potion - 1 dose
        useFishingPotion(player, item, 465, 0);
        break;
      case 492: // Super strength Potion - 3 dose
        useNormalPotion(player, item, 2, 15, 4, 493, 2);
        break;
      case 493: // Super strength Potion - 2 dose
        useNormalPotion(player, item, 2, 15, 4, 494, 1);
        break;
      case 494: // Super strength Potion - 1 dose
        useNormalPotion(player, item, 2, 15, 4, 465, 0);
        break;
      case 495: // Super defense Potion - 3 dose
        useNormalPotion(player, item, 1, 15, 4, 496, 2);
        break;
      case 496: // Super defense Potion - 2 dose
        useNormalPotion(player, item, 1, 15, 4, 497, 1);
        break;
      case 497: // Super defense Potion - 1 dose
        useNormalPotion(player, item, 1, 15, 4, 465, 0);
        break;
      case 498: // ranging Potion - 3 dose
        useNormalPotion(player, item, 4, 10, 2, 499, 2);
        break;
      case 499: // ranging Potion - 2 dose
        useNormalPotion(player, item, 4, 10, 2, 500, 1);
        break;
      case 500: // ranging Potion - 1 dose
        useNormalPotion(player, item, 4, 10, 2, 465, 0);
        break;
      default:
        player.getActionSender().sendMessage(
            "Nothing interesting happens");
        return;
      }
    } else {
      switch (item.id) {
      case 597: // Charged Dragonstone amulet
        if (!Server.isMembers()) {
          player.getActionSender()
              .sendMessage(
                  "This feature is only avaliable on a members server");
          return;
        }
        player.getActionSender().sendMessage("You rub the amulet...");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            String[] options = new String[] { "Edgeville",
                "Karamja", "Draynor Village", "Al Kharid",
                "Seers", "Yanille" };
            owner.setMenuHandler(new MenuHandler(options) {
              public void handleReply(final int option,
                  final String reply) {
                if (owner.isBusy()
                    || owner.inCombat()
                    || !owner.getInventory().contains(
                        item.id)) {
                  return;
                }
                if (owner.getLocation().inModRoom()
                    && !owner.isMod()) {
                  owner.getActionSender()
                      .sendMessage(
                          "A magical force stops you from teleporting.");
                  return;
                }
                owner.getActionSender().sendSound("spellok");
                switch (option) {
                case 0: // Edgeville
                  owner.teleport(193, 435, true);
                  break;
                case 1: // Karamja
                  owner.teleport(360, 696, true);
                  break;
                case 2: // Draynor Village
                  owner.teleport(214, 632, true);
                  break;
                case 3: // Al Kharid
                  owner.teleport(72, 696, true);
                  break;
                case 4: // Seers
                  owner.teleport(516, 460, true);
                  break;
                case 5: // Yanille
                  owner.teleport(587, 761, true);
                  break;
                default:
                  return;

                }
                if (DataConversions.random(0, 5) == 1
                    && owner.getInventory().remove(item.id,
                        item.amount, false)) {
                  owner.getInventory().add(522, 1, false);
                  owner.getActionSender().sendInventory();
                }
              }
            });
            owner.getActionSender().sendMenu(options);
          }
        });
        break;
      case 316: // Ruby ammy
      case 317: // Diamond ammy
        if (!player.canLogout()
            || System.currentTimeMillis() - player.getLastMoved() < 10000) {
          player.getActionSender()
              .sendMessage(
                  "You must stand peacefully in one place for 10 seconds!");
          return;
        }
        player.getActionSender().sendMessage(
            "You rub the amulet... be careful!");
        player.getActionSender().sendMessage(
            "All who use this cursed amulet automatically skull!");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            String[] options = new String[] { "Altar", "Castle" };
            owner.setMenuHandler(new MenuHandler(options) {
              public void handleReply(final int option,
                  final String reply) {
                if (owner.isBusy()
                    || owner.inCombat()
                    || !owner.getInventory().contains(
                        item.id)) {
                  return;
                }
                if (owner.getLocation().inModRoom()
                    && !owner.isMod()) {
                  owner.getActionSender()
                      .sendMessage(
                          "A magical force stops you from teleporting.");
                  return;
                }
                owner.getActionSender().sendSound("spellok");
                switch (option) {
                case 0: // altar
                  int x = DataConversions.random(311, 327);
                  int y = DataConversions.random(210, 222);
                  while (world.getTile(x, y).hasGameObject()) {
                    x = DataConversions.random(311, 327);
                    y = DataConversions.random(210, 222);
                  }

                  owner.teleport(x, y, true);
                  owner.addSkull(1200000);
                  break;
                case 1: // castle
                  x = DataConversions.random(271, 283);
                  y = DataConversions.random(352, 363);
                  while (world.getTile(x, y).hasGameObject()) {
                    x = DataConversions.random(271, 283);
                    y = DataConversions.random(352, 363);
                  }
                  owner.teleport(x, y, true);
                  owner.addSkull(1200000);
                  break;
                default:
                  return;

                }
              }
            });
            owner.getActionSender().sendMenu(options);
          }
        });
        break;
      case 387: // Disk of Returning
        if (player.getLocation().wildernessLevel() >= 30
            || (player.getLocation().inModRoom() && !player.isMod())) {
          player.getActionSender().sendMessage(
              "The disk doesn't seem to work here.");
          return;
        }
        player.getActionSender().sendMessage(
            "The disk starts to spin...");
        Instance.getDelayedEventHandler().add(new MiniEvent(player) {
          public void action() {
            owner.resetPath();
            owner.teleport(131, 508, true);
            owner.getInventory()
                .remove(item.id, item.amount, false);
            owner.getActionSender().sendMessage(
                "You find yourself back in Varrock");
            owner.getActionSender().sendMessage(
                "The disk has now gone");
            owner.getActionSender().sendInventory();
          }
        });
        break;

      default:
        player.getActionSender().sendMessage(
            "Nothing interesting happens");
        return;
      }
    }
  }

  private void showBubble(Player player, InvItem item) {
    Bubble bubble = new Bubble(player, item.id);
    for (Player p1 : player.getViewArea().getPlayersInView()) {
      p1.informOfBubble(bubble);
    }
  }

  private void useFishingPotion(Player player, final InvItem item,
      final int newItem, final int left) {
    if (!Server.isMembers()) {
      player.getActionSender().sendMessage(
          "This feature is only avaliable on a members server");
      return;
    }
    player.setBusy(true);
    player.getActionSender().sendMessage(
        "You drink some of your " + item.getDef().getName() + ".");
    Instance.getDelayedEventHandler().add(new MiniEvent(player) {
      public void action() {
        owner.getActionSender().sendMessage(
            "You have " + left + " doses left.");
        owner.setCurStat(10, owner.getMaxStat(10) + 3);
        owner.getInventory().remove(item.id, item.amount, false);
        owner.getInventory().add(newItem, 1, false);
        owner.getActionSender().sendStat(10);
        owner.getActionSender().sendInventory();
        owner.setBusy(false);
      }
    });
  }

  private void useNormalPotion(Player player, final InvItem item,
      final int affectedStat, final int percentageIncrease,
      final int modifier, final int newItem, final int left) {
    player.setBusy(true);
    player.getActionSender().sendMessage(
        "You drink some of your " + item.getDef().getName() + ".");
    Instance.getDelayedEventHandler().add(new MiniEvent(player) {
      public void action() {
        owner.getActionSender().sendMessage(
            "You have " + left + " doses left.");
        int baseStat = owner.getCurStat(affectedStat) > owner
            .getMaxStat(affectedStat) ? owner
            .getMaxStat(affectedStat) : owner
            .getCurStat(affectedStat);
        int newStat = baseStat
            + DataConversions.roundUp((owner
                .getMaxStat(affectedStat) / 100D)
                * percentageIncrease) + modifier;
        if (newStat > owner.getCurStat(affectedStat)) {
          owner.setCurStat(affectedStat, newStat);
          owner.getActionSender().sendStat(affectedStat);
        }
        owner.getInventory().remove(item.id, item.amount, false);
        owner.getInventory().add(newItem, 1, false);
        owner.getActionSender().sendInventory();
        owner.setBusy(false);
      }
    });
  }

  private void usePrayerPotion(Player player, final InvItem item,
      final int newItem, final int left) {
    player.setBusy(true);
    player.getActionSender().sendMessage(
        "You drink some of your " + item.getDef().getName() + ".");
    Instance.getDelayedEventHandler().add(new MiniEvent(player) {
      public void action() {
        owner.getActionSender().sendMessage(
            "You have " + left + " doses left.");
        int newPrayer = owner.getCurStat(5) + 21;
        if (newPrayer > owner.getMaxStat(5)) {
          newPrayer = owner.getMaxStat(5);
        }
        owner.setCurStat(5, newPrayer);
        owner.getInventory().remove(item.id, item.amount, false);
        owner.getInventory().add(newItem, 1, false);
        owner.getActionSender().sendStat(5);
        owner.getActionSender().sendInventory();
        owner.setBusy(false);
      }
    });
  }

  private void useStatRestorePotion(Player player, final InvItem item,
      final int newItem, final int left) {
    if (!Server.isMembers()) {
      player.getActionSender().sendMessage(
          "This feature is only avaliable on a members server");
      return;
    }
    player.setBusy(true);
    player.getActionSender().sendMessage(
        "You drink some of your " + item.getDef().getName() + ".");
    Instance.getDelayedEventHandler().add(new MiniEvent(player) {
      public void action() {
        owner.getActionSender().sendMessage(
            "You have " + left + " doses left.");
        for (int i = 0; i < 18; i++) {
          if (i == 3 || i == 5) {
            continue;
          }
          int max = owner.getMaxStat(i);
          if (owner.getCurStat(i) < max) {
            owner.setCurStat(i, max);
            owner.getActionSender().sendStat(i);
          }
        }
        owner.getInventory().remove(item.id, item.amount, false);
        owner.getInventory().add(newItem, 1, false);
        owner.getActionSender().sendInventory();
        owner.setBusy(false);
      }
    });
  }
}
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