Package com.sun.faban.driver.transport.util

Source Code of com.sun.faban.driver.transport.util.TimedSocketWrapper

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* of the Common Development and Distribution License
* (the License). You may not use this file except in
* compliance with the License.
*
* You can obtain a copy of the License at
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* See the License for the specific language governing
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*
* When distributing Covered Code, include this CDDL
* Header Notice in each file and include the License file
* at install_dir/legal/LICENSE.
* If applicable, add the following below the CDDL Header,
* with the fields enclosed by brackets [] replaced by
* your own identifying information:
* "Portions Copyrighted [year] [name of copyright owner]"
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* Copyright 2005-2009 Sun Microsystems Inc. All Rights Reserved
*/
package com.sun.faban.driver.transport.util;

import com.sun.faban.driver.engine.DriverContext;

import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetAddress;
import java.net.Socket;
import java.net.SocketAddress;
import java.net.SocketException;
import java.nio.channels.SocketChannel;

/**
* The TimedSocketWrapper wraps an existing, opened socket
* with the timed artifacts. If a socket can be created from scratch,
* TimedSocket should be used. But if we obtain a socket from a factory,
* such as an SSL socket, we cannot extend that socket implementation. We
* need to wrap it with this wrapper to enable timing of the sockets.
*
* @author Akara Sucharitakul
*/
public class TimedSocketWrapper extends Socket {

    private Socket delegate;

    /**
     * Creates a TimedSocketWrapper wrapping an existing socket.
     * @param socket The existing socket
     */
    public TimedSocketWrapper(Socket socket) {
        delegate = socket;
    }

    /**
     * Creates a blank TimedSocketWrapper and starts the timer. The
     * wrapper is not useful until setSocket(Socket) is being called.
     */
    public TimedSocketWrapper() {
        DriverContext ctx = DriverContext.getContext();
        if (ctx != null)
            ctx.recordStartTime();
    }

    /**
     * Sets the socket this wrapper represents. This is usually done
     * after the no-arg constructor is called.
     * @param socket The existing socket
     */
    public void setSocket(Socket socket) {
        delegate = socket;
    }

    /**
     * Returns an input stream for this socket.
     * <p/>
     * <p> If this socket has an associated channel then the resulting input
     * stream delegates all of its operations to the channel.  If the channel
     * is in non-blocking mode then the input stream's <tt>read</tt> operations
     * will throw an {@link java.nio.channels.IllegalBlockingModeException}.
     * <p/>
     * <p>Under abnormal conditions the underlying connection may be
     * broken by the remote host or the network software (for example
     * a connection reset in the case of TCP connections). When a
     * broken connection is detected by the network software the
     * following applies to the returned input stream :-
     * <p/>
     * <ul>
     * <p/>
     * <li><p>The network software may discard bytes that are buffered
     * by the socket. Bytes that aren't discarded by the network
     * software can be read using {@link java.io.InputStream#read read}.
     * <p/>
     * <li><p>If there are no bytes buffered on the socket, or all
     * buffered bytes have been consumed by
     * {@link java.io.InputStream#read read}, then all subsequent
     * calls to {@link java.io.InputStream#read read} will throw an
     * {@link java.io.IOException IOException}.
     * <p/>
     * <li><p>If there are no bytes buffered on the socket, and the
     * socket has not been closed using {@link #close close}, then
     * {@link java.io.InputStream#available available} will
     * return <code>0</code>.
     * <p/>
     * </ul>
     *
     * @return an input stream for reading bytes from this socket.
     * @throws java.io.IOException if an I/O error occurs when creating the
     *                             input stream, the socket is closed, the socket is
     *                             not connected, or the socket input has been shutdown
     *                             using {@link #shutdownInput()}
     */
    @Override
  public InputStream getInputStream() throws IOException {
        // The streams returned are all timed.
        return new TimedInputStream(delegate.getInputStream());
    }

    /**
     * Returns an output stream for this socket.
     * <p/>
     * <p> If this socket has an associated channel then the resulting output
     * stream delegates all of its operations to the channel.  If the channel
     * is in non-blocking mode then the output stream's <tt>write</tt>
     * operations will throw an {@link
     * java.nio.channels.IllegalBlockingModeException}.
     *
     * @return an output stream for writing bytes to this socket.
     * @throws java.io.IOException if an I/O error occurs when creating the
     *                             output stream or if the socket is not connected.
     */
    @Override
  public OutputStream getOutputStream() throws IOException {
        // The streams returned are all timed.
        return new TimedOutputStream(delegate.getOutputStream());
    }

    /**
     * Enable/disable TCP_NODELAY (disable/enable Nagle's algorithm).
     *
     * @param on <code>true</code> to enable TCP_NODELAY,
     * <code>false</code> to disable.
     *
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     *
     * @since   JDK1.1
     *
     * @see #getTcpNoDelay()
     */
    @Override
    public void setTcpNoDelay(boolean on) throws SocketException {
        delegate.setTcpNoDelay(on);
    }

    /**
     * Tests if TCP_NODELAY is enabled.
     *
     * @return a <code>boolean</code> indicating whether or not TCP_NODELAY is enabled.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   JDK1.1
     * @see #setTcpNoDelay(boolean)
     */
    @Override
    public boolean getTcpNoDelay() throws SocketException {
        return delegate.getTcpNoDelay();
    }

    /**
     * Enable/disable SO_LINGER with the specified linger time in seconds.
     * The maximum timeout value is platform specific.
     *
     * The setting only affects socket close.
     *
     * @param on     whether or not to linger on.
     * @param linger how long to linger for, if on is true.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @exception IllegalArgumentException if the linger value is negative.
     * @since JDK1.1
     * @see #getSoLinger()
     */
    @Override
    public void setSoLinger(boolean on, int linger) throws SocketException {
        delegate.setSoLinger(on, linger);
    }

    /**
     * Returns setting for SO_LINGER. -1 returns implies that the
     * option is disabled.
     *
     * The setting only affects socket close.
     *
     * @return the setting for SO_LINGER.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   JDK1.1
     * @see #setSoLinger(boolean, int)
     */
    @Override
    public int getSoLinger() throws SocketException {
        return delegate.getSoLinger();
    }

    /**
     * Send one byte of urgent data on the socket. The byte to be sent is the lowest eight
     * bits of the data parameter. The urgent byte is
     * sent after any preceding writes to the socket OutputStream
     * and before any future writes to the OutputStream.
     * @param data The byte of data to send
     * @exception IOException if there is an error
     *  sending the data.
     * @since 1.4
     */
    @Override
    public void sendUrgentData (int data) throws IOException  {
        delegate.sendUrgentData(data);
    }

    /**
     * Enable/disable OOBINLINE (receipt of TCP urgent data)
     *
     * By default, this option is disabled and TCP urgent data received on a
     * socket is silently discarded. If the user wishes to receive urgent data, then
     * this option must be enabled. When enabled, urgent data is received
     * inline with normal data.
     * <p>
     * Note, only limited support is provided for handling incoming urgent
     * data. In particular, no notification of incoming urgent data is provided
     * and there is no capability to distinguish between normal data and urgent
     * data unless provided by a higher level protocol.
     *
     * @param on <code>true</code> to enable OOBINLINE,
     * <code>false</code> to disable.
     *
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     *
     * @since   1.4
     *
     * @see #getOOBInline()
     */
    @Override
    public void setOOBInline(boolean on) throws SocketException {
        delegate.setOOBInline(on);
    }

    /**
     * Tests if OOBINLINE is enabled.
     *
     * @return a <code>boolean</code> indicating whether or not OOBINLINE is enabled.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   1.4
     * @see #setOOBInline(boolean)
     */
    @Override
    public boolean getOOBInline() throws SocketException {
        return delegate.getOOBInline();
    }

    /**
     *  Enable/disable SO_TIMEOUT with the specified timeout, in
     *  milliseconds.  With this option set to a non-zero timeout,
     *  a read() call on the InputStream associated with this Socket
     *  will block for only this amount of time.  If the timeout expires,
     *  a <B>java.net.SocketTimeoutException</B> is raised, though the
     *  Socket is still valid. The option <B>must</B> be enabled
     *  prior to entering the blocking operation to have effect. The
     *  timeout must be > 0.
     *  A timeout of zero is interpreted as an infinite timeout.
     * @param timeout the specified timeout, in milliseconds.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   JDK 1.1
     * @see #getSoTimeout()
     */
    @Override
    public void setSoTimeout(int timeout) throws SocketException {
        delegate.setSoTimeout(timeout);
    }

    /**
     * Returns setting for SO_TIMEOUT.  0 returns implies that the
     * option is disabled (i.e., timeout of infinity).
     * @return the setting for SO_TIMEOUT
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   JDK1.1
     * @see #setSoTimeout(int)
     */
    @Override
    public int getSoTimeout() throws SocketException {
        return delegate.getSoTimeout();
    }

    /**
     * Sets the SO_SNDBUF option to the specified value for this
     * <tt>Socket</tt>. The SO_SNDBUF option is used by the platform's
     * networking code as a hint for the size to set
     * the underlying network I/O buffers.
     *
     * <p>Because SO_SNDBUF is a hint, applications that want to
     * verify what size the buffers were set to should call
     * {@link #getSendBufferSize()}.
     *
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     *
     * @param size the size to which to set the send buffer
     * size. This value must be greater than 0.
     *
     * @exception IllegalArgumentException if the
     * value is 0 or is negative.
     *
     * @see #getSendBufferSize()
     * @since 1.2
     */
    @Override
    public void setSendBufferSize(int size)
    throws SocketException{
        delegate.setSendBufferSize(size);
    }

    /**
     * Get value of the SO_SNDBUF option for this <tt>Socket</tt>,
     * that is the buffer size used by the platform
     * for output on this <tt>Socket</tt>.
     * @return the value of the SO_SNDBUF option for this <tt>Socket</tt>.
     *
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     *
     * @see #setSendBufferSize(int)
     * @since 1.2
     */
    @Override
    public int getSendBufferSize() throws SocketException {
        return delegate.getSendBufferSize();
    }

    /**
     * Sets the SO_RCVBUF option to the specified value for this
     * <tt>Socket</tt>. The SO_RCVBUF option is used by the platform's
     * networking code as a hint for the size to set
     * the underlying network I/O buffers.
     *
     * <p>Increasing the receive buffer size can increase the performance of
     * network I/O for high-volume connection, while decreasing it can
     * help reduce the backlog of incoming data.
     *
     * <p>Because SO_RCVBUF is a hint, applications that want to
     * verify what size the buffers were set to should call
     * {@link #getReceiveBufferSize()}.
     *
     * <p>The value of SO_RCVBUF is also used to set the TCP receive window
     * that is advertized to the remote peer. Generally, the window size
     * can be modified at any time when a socket is connected. However, if
     * a receive window larger than 64K is required then this must be requested
     * <B>before</B> the socket is connected to the remote peer. There are two
     * cases to be aware of:<p>
     * <ol>
     * <li>For sockets accepted from a ServerSocket, this must be done by calling
     * ServerSocket.setReceiveBufferSize(int) before the ServerSocket
     * is bound to a local address.<p></li>
     * <li>For client sockets, setReceiveBufferSize() must be called before
     * connecting the socket to its remote peer.<p></li></ol>
     * @param size the size to which to set the receive buffer
     * size. This value must be greater than 0.
     *
     * @exception IllegalArgumentException if the value is 0 or is
     * negative.
     *
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     *
     * @see #getReceiveBufferSize()
     * @since 1.2
     */
    @Override
    public void setReceiveBufferSize(int size)
    throws SocketException{
        delegate.setReceiveBufferSize(size);
    }

    /**
     * Gets the value of the SO_RCVBUF option for this <tt>Socket</tt>,
     * that is the buffer size used by the platform for
     * input on this <tt>Socket</tt>.
     *
     * @return the value of the SO_RCVBUF option for this <tt>Socket</tt>.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @see #setReceiveBufferSize(int)
     * @since 1.2
     */
    @Override
    public int getReceiveBufferSize()
    throws SocketException{
        return delegate.getReceiveBufferSize();
    }

    /**
     * Enable/disable SO_KEEPALIVE.
     *
     * @param on     whether or not to have socket keep alive turned on.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since 1.3
     * @see #getKeepAlive()
     */
    @Override
    public void setKeepAlive(boolean on) throws SocketException {
        delegate.setKeepAlive(on);
    }

    /**
     * Tests if SO_KEEPALIVE is enabled.
     *
     * @return a <code>boolean</code> indicating whether or not SO_KEEPALIVE is enabled.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   1.3
     * @see #setKeepAlive(boolean)
     */
    @Override
    public boolean getKeepAlive() throws SocketException {
        return delegate.getKeepAlive();
    }

    /**
     * Sets traffic class or type-of-service octet in the IP
     * header for packets sent from this Socket.
     * As the underlying network implementation may ignore this
     * value applications should consider it a hint.
     *
     * <P> The tc <B>must</B> be in the range <code> 0 <= tc <=
     * 255</code> or an IllegalArgumentException will be thrown.
     * <p>Notes:
     * <p> For Internet Protocol v4 the value consists of an octet
     * with precedence and TOS fields as detailed in RFC 1349. The
     * TOS field is bitset created by bitwise-or'ing values such
     * the following :-
     * <p>
     * <UL>
     * <LI><CODE>IPTOS_LOWCOST (0x02)</CODE></LI>
     * <LI><CODE>IPTOS_RELIABILITY (0x04)</CODE></LI>
     * <LI><CODE>IPTOS_THROUGHPUT (0x08)</CODE></LI>
     * <LI><CODE>IPTOS_LOWDELAY (0x10)</CODE></LI>
     * </UL>
     * The last low order bit is always ignored as this
     * corresponds to the MBZ (must be zero) bit.
     * <p>
     * Setting bits in the precedence field may result in a
     * SocketException indicating that the operation is not
     * permitted.
     * <p>
     * As RFC 1122 section 4.2.4.2 indicates, a compliant TCP
     * implementation should, but is not required to, let application
     * change the TOS field during the lifetime of a connection.
     * So whether the type-of-service field can be changed after the
     * TCP connection has been established depends on the implementation
     * in the underlying platform. Applications should not assume that
     * they can change the TOS field after the connection.
     * <p>
     * For Internet Protocol v6 <code>tc</code> is the value that
     * would be placed into the sin6_flowinfo field of the IP header.
     *
     * @param tc        an <code>int</code> value for the bitset.
     * @throws SocketException if there is an error setting the
     * traffic class or type-of-service
     * @since 1.4
     * @see #getTrafficClass
     */
    @Override
    public void setTrafficClass(int tc) throws SocketException {
        delegate.setTrafficClass(tc);
    }

    /**
     * Gets traffic class or type-of-service in the IP header
     * for packets sent from this Socket
     * <p>
     * As the underlying network implementation may ignore the
     * traffic class or type-of-service set using {@link #setTrafficClass(int)}
     * this method may return a different value than was previously
     * set using the {@link #setTrafficClass(int)} method on this Socket.
     *
     * @return the traffic class or type-of-service already set
     * @throws SocketException if there is an error obtaining the
     * traffic class or type-of-service value.
     * @since 1.4
     * @see #setTrafficClass(int)
     */    @Override
    public int getTrafficClass() throws SocketException {
        return delegate.getTrafficClass();
    }

    /**
     * Enable/disable the SO_REUSEADDR socket option.
     * <p>
     * When a TCP connection is closed the connection may remain
     * in a timeout state for a period of time after the connection
     * is closed (typically known as the <tt>TIME_WAIT</tt> state
     * or <tt>2MSL</tt> wait state).
     * For applications using a well known socket address or port
     * it may not be possible to bind a socket to the required
     * <tt>SocketAddress</tt> if there is a connection in the
     * timeout state involving the socket address or port.
     * <p>
     * Enabling <tt>SO_REUSEADDR</tt> prior to binding the socket
     * using {@link #bind(SocketAddress)} allows the socket to be
     * bound even though a previous connection is in a timeout
     * state.
     * <p>
     * When a <tt>Socket</tt> is created the initial setting
     * of <tt>SO_REUSEADDR</tt> is disabled.
     * <p>
     * The behaviour when <tt>SO_REUSEADDR</tt> is enabled or
     * disabled after a socket is bound (See {@link #isBound()})
     * is not defined.
     *
     * @param on  whether to enable or disable the socket option
     * @exception SocketException if an error occurs enabling or
     *            disabling the <tt>SO_RESUEADDR</tt> socket option,
     *      or the socket is closed.
     * @since 1.4
     * @see #getReuseAddress()
     * @see #bind(SocketAddress)
     * @see #isClosed()
     * @see #isBound()
     */
    @Override
    public void setReuseAddress(boolean on) throws SocketException {
        delegate.setReuseAddress(on);
    }

    /**
     * Tests if SO_REUSEADDR is enabled.
     *
     * @return a <code>boolean</code> indicating whether or not SO_REUSEADDR is enabled.
     * @exception SocketException if there is an error
     * in the underlying protocol, such as a TCP error.
     * @since   1.4
     * @see #setReuseAddress(boolean)
     */
    @Override
    public boolean getReuseAddress() throws SocketException {
        return delegate.getReuseAddress();
    }

    /**
     * Closes this socket.
     * <p>
     * Any thread currently blocked in an I/O operation upon this socket
     * will throw a {@link SocketException}.
     * <p>
     * Once a socket has been closed, it is not available for further networking
     * use (i.e. can't be reconnected or rebound). A new socket needs to be
     * created.
     *
     * <p> Closing this socket will also close the socket's
     * {@link java.io.InputStream InputStream} and
     * {@link java.io.OutputStream OutputStream}.
     *
     * <p> If this socket has an associated channel then the channel is closed
     * as well.
     *
     * @exception  IOException  if an I/O error occurs when closing this socket.
     * @see #isClosed
     */
    @Override
    public void close() throws IOException {
        delegate.close();
    }

    /**
     * Places the input stream for this socket at "end of stream".
     * Any data sent to the input stream side of the socket is acknowledged
     * and then silently discarded.
     * <p>
     * If you read from a socket input stream after invoking
     * shutdownInput() on the socket, the stream will return EOF.
     *
     * @exception IOException if an I/O error occurs when shutting down this
     * socket.
     *
     * @since 1.3
     * @see java.net.Socket#shutdownOutput()
     * @see java.net.Socket#close()
     * @see java.net.Socket#setSoLinger(boolean, int)
     * @see #isInputShutdown
     */
    @Override
    public void shutdownInput() throws IOException {
        delegate.shutdownInput();
    }

    /**
     * Disables the output stream for this socket.
     * For a TCP socket, any previously written data will be sent
     * followed by TCP's normal connection termination sequence.
     *
     * If you write to a socket output stream after invoking
     * shutdownOutput() on the socket, the stream will throw
     * an IOException.
     *
     * @exception IOException if an I/O error occurs when shutting down this
     * socket.
     *
     * @since 1.3
     * @see java.net.Socket#shutdownInput()
     * @see java.net.Socket#close()
     * @see java.net.Socket#setSoLinger(boolean, int)
     * @see #isOutputShutdown
     */
    @Override
    public void shutdownOutput() throws IOException {
        delegate.shutdownOutput();
    }

    /**
     * Converts this socket to a <code>String</code>.
     *
     * @return  a string representation of this socket.
     */
    @Override
    public String toString() {
        return delegate.toString();
    }

    /**
     * Returns the connection state of the socket.
     *
     * @return true if the socket successfuly connected to a server
     * @since 1.4
     */
    @Override
    public boolean isConnected() {
        return delegate.isConnected();
    }

    /**
     * Returns the binding state of the socket.
     *
     * @return true if the socket successfuly bound to an address
     * @since 1.4
     * @see #bind
     */
    @Override
    public boolean isBound() {
        return delegate.isBound();
    }

    /**
     * Returns the closed state of the socket.
     *
     * @return true if the socket has been closed
     * @since 1.4
     * @see #close
     */
    @Override
    public boolean isClosed() {
        return delegate.isClosed();
    }

    /**
     * Returns whether the read-half of the socket connection is closed.
     *
     * @return true if the input of the socket has been shutdown
     * @since 1.4
     * @see #shutdownInput
     */
    @Override
    public boolean isInputShutdown() {
        return delegate.isInputShutdown();
    }

    /**
     * Returns whether the write-half of the socket connection is closed.
     *
     * @return true if the output of the socket has been shutdown
     * @since 1.4
     * @see #shutdownOutput
     */
    @Override
    public boolean isOutputShutdown() {
        return delegate.isOutputShutdown();
    }

    /**
     * Sets performance preferences for this socket.
     *
     * <p> Sockets use the TCP/IP protocol by default.  Some implementations
     * may offer alternative protocols which have different performance
     * characteristics than TCP/IP.  This method allows the application to
     * express its own preferences as to how these tradeoffs should be made
     * when the implementation chooses from the available protocols.
     *
     * <p> Performance preferences are described by three integers
     * whose values indicate the relative importance of short connection time,
     * low latency, and high bandwidth.  The absolute values of the integers
     * are irrelevant; in order to choose a protocol the values are simply
     * compared, with larger values indicating stronger preferences. Negative
     * values represent a lower priority than positive values. If the
     * application prefers short connection time over both low latency and high
     * bandwidth, for example, then it could invoke this method with the values
     * <tt>(1, 0, 0)</tt>.  If the application prefers high bandwidth above low
     * latency, and low latency above short connection time, then it could
     * invoke this method with the values <tt>(0, 1, 2)</tt>.
     *
     * <p> Invoking this method after this socket has been connected
     * will have no effect.
     *
     * @param  connectionTime
     *         An <tt>int</tt> expressing the relative importance of a short
     *         connection time
     *
     * @param  latency
     *         An <tt>int</tt> expressing the relative importance of low
     *         latency
     *
     * @param  bandwidth
     *         An <tt>int</tt> expressing the relative importance of high
     *         bandwidth
     *
     * @since 1.5
     */
    @Override
    public void setPerformancePreferences(int connectionTime,
                                          int latency,
                                          int bandwidth) {
        delegate.setPerformancePreferences(connectionTime, latency, bandwidth);
    }

    /**
     * Connects this socket to the server with a specified timeout value.
     * A timeout of zero is interpreted as an infinite timeout. The connection
     * will then block until established or an error occurs.
     *
     * @param  endpoint the <code>SocketAddress</code>
     * @param  timeout  the timeout value to be used in milliseconds.
     * @throws  IOException if an error occurs during the connection
     * @throws  java.net.SocketTimeoutException if timeout expires before connecting
     * @throws  java.nio.channels.IllegalBlockingModeException
     *          if this socket has an associated channel,
     *          and the channel is in non-blocking mode
     * @throws  IllegalArgumentException if endpoint is null or is a
     *          SocketAddress subclass not supported by this socket
     * @since 1.4
     */
    @Override
    public void connect(SocketAddress endpoint, int timeout)
            throws IOException {
        // Here we intercept the connect and capture the start time.
        DriverContext ctx = DriverContext.getContext();
        if (ctx != null)
            ctx.recordStartTime();
        if (timeout <= 0)
            timeout = 30000; // 30 second connect timeout.
        delegate.connect(endpoint, timeout);
        delegate.setSoTimeout(30000); // 30 second socket read timeout.
    }

    /**
     * Binds the socket to a local address.
     * <P>
     * If the address is <code>null</code>, then the system will pick up
     * an ephemeral port and a valid local address to bind the socket.
     *
     * @param  bindpoint the <code>SocketAddress</code> to bind to
     * @throws  IOException if the bind operation fails, or if the socket
     *         is already bound.
     * @throws  IllegalArgumentException if bindpoint is a
     *          SocketAddress subclass not supported by this socket
     *
     * @since  1.4
     * @see #isBound
     */
    @Override
    public void bind(SocketAddress bindpoint) throws IOException {
        delegate.bind(bindpoint);
    }

    /**
     * Returns the address to which the socket is connected.
     *
     * @return  the remote IP address to which this socket is connected,
     *    or <code>null</code> if the socket is not connected.
     */
    @Override
    public InetAddress getInetAddress() {
        return delegate.getInetAddress();
    }

    /**
     * Gets the local address to which the socket is bound.
     *
     * @return the local address to which the socket is bound or
     *         <code>InetAddress.anyLocalAddress()</code>
     *         if the socket is not bound yet.
     * @since   JDK1.1
     */
    @Override
    public InetAddress getLocalAddress() {
        return delegate.getLocalAddress();
    }

    /**
     * Returns the remote port to which this socket is connected.
     *
     * @return  the remote port number to which this socket is connected, or
     *          0 if the socket is not connected yet.
     */
    @Override
    public int getPort() {
        return delegate.getPort();
    }

    /**
     * Returns the local port to which this socket is bound.
     *
     * @return  the local port number to which this socket is bound or -1
     *          if the socket is not bound yet.
     */
    @Override
    public int getLocalPort() {
        return delegate.getLocalPort();
    }

    /**
     * Returns the address of the endpoint this socket is connected to, or
     * <code>null</code> if it is unconnected.
     * @return a <code>SocketAddress</code> reprensenting the remote endpoint of this
     *         socket, or <code>null</code> if it is not connected yet.
     * @see #getInetAddress()
     * @see #getPort()
     * @see #connect(SocketAddress, int)
     * @see #connect(SocketAddress)
     * @since 1.4
     */
    @Override
    public SocketAddress getRemoteSocketAddress() {
        return delegate.getRemoteSocketAddress();
    }

    /**
     * Returns the address of the endpoint this socket is bound to, or
     * <code>null</code> if it is not bound yet.
     *
     * @return a <code>SocketAddress</code> representing the local endpoint of this
     *         socket, or <code>null</code> if it is not bound yet.
     * @see #getLocalAddress()
     * @see #getLocalPort()
     * @see #bind(SocketAddress)
     * @since 1.4
     */
    @Override
    public SocketAddress getLocalSocketAddress() {
        return delegate.getLocalSocketAddress();
    }

    /**
     * Returns the unique {@link java.nio.channels.SocketChannel SocketChannel}
     * object associated with this socket, if any.
     *
     * <p> A socket will have a channel if, and only if, the channel itself was
     * created via the {@link java.nio.channels.SocketChannel#open
     * SocketChannel.open} or {@link
     * java.nio.channels.ServerSocketChannel#accept ServerSocketChannel.accept}
     * methods.
     *
     * @return  the socket channel associated with this socket,
     *          or <tt>null</tt> if this socket was not created
     *          for a channel
     *
     * @since 1.4
     */
    @Override
    public SocketChannel getChannel() {
        return delegate.getChannel();
    }
}
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