Package org.jbox2d.testbed.tests

Source Code of org.jbox2d.testbed.tests.VerticalStack

/*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*   * Redistributions of source code must retain the above copyright notice,
*     this list of conditions and the following disclaimer.
*   * Redistributions in binary form must reproduce the above copyright notice,
*     this list of conditions and the following disclaimer in the documentation
*     and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
/**
* Created at 4:56:29 AM Jan 14, 2011
*/
package org.jbox2d.testbed.tests;

import org.jbox2d.collision.shapes.CircleShape;
import org.jbox2d.collision.shapes.EdgeShape;
import org.jbox2d.collision.shapes.PolygonShape;
import org.jbox2d.common.Vec2;
import org.jbox2d.dynamics.Body;
import org.jbox2d.dynamics.BodyDef;
import org.jbox2d.dynamics.BodyType;
import org.jbox2d.dynamics.FixtureDef;
import org.jbox2d.testbed.framework.TestbedSettings;
import org.jbox2d.testbed.framework.TestbedTest;

/**
* @author Daniel Murphy
*/
public class VerticalStack extends TestbedTest {
  private static final long BULLET_TAG = 1;

  public static final int e_columnCount = 5;
  public static final int e_rowCount = 15;

  Body m_bullet;

  @Override
  public Long getTag(Body argBody) {
    if (argBody == m_bullet) {
      return BULLET_TAG;
    }
    return super.getTag(argBody);
  }

  @Override
  public void processBody(Body argBody, Long argTag) {
    if (argTag == BULLET_TAG) {
      m_bullet = argBody;
      return;
    }
    super.processBody(argBody, argTag);
  }

  @Override
  public boolean isSaveLoadEnabled() {
    return true;
  }

  @Override
  public void initTest(boolean deserialized) {
    if (deserialized) {
      return;
    }

    {
      BodyDef bd = new BodyDef();
      Body ground = getWorld().createBody(bd);

      EdgeShape shape = new EdgeShape();
      // shape.setAsBox(40, 10, new Vec2(0,-10), 0);
      shape.set(new Vec2(-40.0f, 0.0f), new Vec2(40.0f, 0.0f));
      ground.createFixture(shape, 0.0f);

      shape.set(new Vec2(20.0f, 0.0f), new Vec2(20.0f, 20.0f));
      ground.createFixture(shape, 0.0f);
    }

    float xs[] = new float[] { 0.0f, -10.0f, -5.0f, 5.0f, 10.0f };

    for (int j = 0; j < e_columnCount; ++j) {
      PolygonShape shape = new PolygonShape();
      shape.setAsBox(0.5f, 0.5f);

      FixtureDef fd = new FixtureDef();
      fd.shape = shape;
      fd.density = 1.0f;
      fd.friction = 0.3f;

      for (int i = 0; i < e_rowCount; ++i) {
        BodyDef bd = new BodyDef();
        bd.type = BodyType.DYNAMIC;

        int n = j * e_rowCount + i;
        assert (n < e_rowCount * e_columnCount);

        float x = 0.0f;
        // float x = RandomFloat(-0.02f, 0.02f);
        // float x = i % 2 == 0 ? -0.025f : 0.025f;
        bd.position.set(xs[j] + x, 0.752f + 1.54f * i);
        Body body = getWorld().createBody(bd);

        body.createFixture(fd);
      }
    }

    m_bullet = null;
  }

  @Override
  public void keyPressed(char argKeyChar, int argKeyCode) {
    switch (argKeyChar) {
      case ',':
        if (m_bullet != null) {
          getWorld().destroyBody(m_bullet);
          m_bullet = null;
        }

        {
          CircleShape shape = new CircleShape();
          shape.m_radius = 0.25f;

          FixtureDef fd = new FixtureDef();
          fd.shape = shape;
          fd.density = 20.0f;
          fd.restitution = 0.05f;

          BodyDef bd = new BodyDef();
          bd.type = BodyType.DYNAMIC;
          bd.bullet = true;
          bd.position.set(-31.0f, 5.0f);

          m_bullet = getWorld().createBody(bd);
          m_bullet.createFixture(fd);

          m_bullet.setLinearVelocity(new Vec2(400.0f, 0.0f));
        }
        break;
    }
  }

  @Override
  public void step(TestbedSettings settings) {
    super.step(settings);
    addTextLine("Press ',' to launch bullet.");
  }

  @Override
  public String getTestName() {
    return "Vertical Stack";
  }
}
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