package net.minecraft.src;
import java.util.List;
import net.minecraft.src.ItemStack;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
// Spout
import org.spoutcraft.api.Spoutcraft;
import org.spoutcraft.client.inventory.CraftItemStack;
// End Spout
public class GuiRepair extends GuiContainer implements ICrafting {
private static final ResourceLocation anvilGuiTextures = new ResourceLocation("textures/gui/container/anvil.png");
private ContainerRepair repairContainer;
private GuiTextField itemNameField;
private InventoryPlayer field_82325_q;
public GuiRepair(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) {
super(new ContainerRepair(par1InventoryPlayer, par2World, par3, par4, par5, Minecraft.getMinecraft().thePlayer));
this.field_82325_q = par1InventoryPlayer;
this.repairContainer = (ContainerRepair)this.inventorySlots;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui() {
super.initGui();
Keyboard.enableRepeatEvents(true);
int var1 = (this.width - this.xSize) / 2;
int var2 = (this.height - this.ySize) / 2;
this.itemNameField = new GuiTextField(this.fontRenderer, var1 + 62, var2 + 24, 103, 12);
this.itemNameField.setTextColor(-1);
this.itemNameField.setDisabledTextColour(-1);
this.itemNameField.setEnableBackgroundDrawing(false);
this.itemNameField.setMaxStringLength(40);
this.inventorySlots.removeCraftingFromCrafters(this);
this.inventorySlots.addCraftingToCrafters(this);
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed() {
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
this.inventorySlots.removeCraftingFromCrafters(this);
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2) {
GL11.glDisable(GL11.GL_LIGHTING);
this.fontRenderer.drawString(I18n.getString("container.repair"), 60, 6, 4210752);
if (this.repairContainer.maximumCost > 0) {
int var3 = 8453920;
boolean var4 = true;
String var5 = I18n.getStringParams("container.repair.cost", new Object[] {Integer.valueOf(this.repairContainer.maximumCost)});
if (this.repairContainer.maximumCost >= 40 && !this.mc.thePlayer.capabilities.isCreativeMode) {
var5 = I18n.getString("container.repair.expensive");
var3 = 16736352;
} else if (!this.repairContainer.getSlot(2).getHasStack()) {
var4 = false;
} else if (!this.repairContainer.getSlot(2).canTakeStack(this.field_82325_q.player)) {
var3 = 16736352;
}
if (var4) {
int var6 = -16777216 | (var3 & 16579836) >> 2 | var3 & -16777216;
int var7 = this.xSize - 8 - this.fontRenderer.getStringWidth(var5);
byte var8 = 67;
if (this.fontRenderer.getUnicodeFlag()) {
drawRect(var7 - 3, var8 - 2, this.xSize - 7, var8 + 10, -16777216);
drawRect(var7 - 2, var8 - 1, this.xSize - 8, var8 + 9, -12895429);
} else {
this.fontRenderer.drawString(var5, var7, var8 + 1, var6);
this.fontRenderer.drawString(var5, var7 + 1, var8, var6);
this.fontRenderer.drawString(var5, var7 + 1, var8 + 1, var6);
}
this.fontRenderer.drawString(var5, var7, var8, var3);
}
}
GL11.glEnable(GL11.GL_LIGHTING);
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
protected void keyTyped(char par1, int par2) {
if (this.itemNameField.textboxKeyTyped(par1, par2)) {
this.func_135015_g();
} else {
super.keyTyped(par1, par2);
}
}
private void func_135015_g() {
String var1 = this.itemNameField.getText();
Slot var2 = this.repairContainer.getSlot(0);
if (var2 != null && var2.getHasStack() && !var2.getStack().hasDisplayName() && var1.equals(var2.getStack().getDisplayName())) {
var1 = "";
}
this.repairContainer.updateItemName(var1);
this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", var1.getBytes()));
}
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int par1, int par2, int par3) {
super.mouseClicked(par1, par2, par3);
this.itemNameField.mouseClicked(par1, par2, par3);
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3) {
super.drawScreen(par1, par2, par3);
GL11.glDisable(GL11.GL_LIGHTING);
this.itemNameField.drawTextBox();
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(anvilGuiTextures);
int var4 = (this.width - this.xSize) / 2;
int var5 = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(var4, var5, 0, 0, this.xSize, this.ySize);
this.drawTexturedModalRect(var4 + 59, var5 + 20, 0, this.ySize + (this.repairContainer.getSlot(0).getHasStack() ? 0 : 16), 110, 16);
if ((this.repairContainer.getSlot(0).getHasStack() || this.repairContainer.getSlot(1).getHasStack()) && !this.repairContainer.getSlot(2).getHasStack()) {
this.drawTexturedModalRect(var4 + 99, var5 + 45, this.xSize, 0, 28, 21);
}
}
public void sendContainerAndContentsToPlayer(Container par1Container, List par2List) {
this.sendSlotContents(par1Container, 0, par1Container.getSlot(0).getStack());
}
/**
* Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual contents
* of that slot. Args: Container, slot number, slot contents
*/
public void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack) {
if (par2 == 0) {
this.itemNameField.setText(par3ItemStack == null ? "" : par3ItemStack.getDisplayName());
this.itemNameField.setEnabled(par3ItemStack != null);
// Spout
if (par3ItemStack != null && par3ItemStack.itemID != 318) {
this.func_135015_g();
}
if (par3ItemStack != null && par3ItemStack.itemID == 318) {
String custom, customName;
custom = Spoutcraft.getMaterialManager().getToolTip(new CraftItemStack(par3ItemStack));
if (custom != null) {
String[] split = custom.split("\n");
customName = split[0];
this.itemNameField.setText(customName);
} else {
this.itemNameField.setText("Spout Custom Item");
}
}
// End Spout
}
}
/**
* Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, and
* enchanting level. Normally the first int identifies which variable to update, and the second contains the new value.
* Both are truncated to shorts in non-local SMP.
*/
public void sendProgressBarUpdate(Container par1Container, int par2, int par3) {}
}