Package org.activiti.engine.impl.jobexecutor

Source Code of org.activiti.engine.impl.jobexecutor.LockFreeAcquireJobsRunnable

/* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.activiti.engine.impl.jobexecutor;

import java.util.Arrays;
import java.util.Calendar;
import java.util.Date;
import java.util.GregorianCalendar;
import java.util.List;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.atomic.AtomicBoolean;

import org.activiti.engine.impl.interceptor.Command;
import org.activiti.engine.impl.interceptor.CommandContext;
import org.activiti.engine.impl.interceptor.CommandExecutor;
import org.activiti.engine.impl.persistence.entity.JobEntity;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
* {@link AcquireJobsRunnable} implementation with sole purpose
* of 'acquiring' jobs, which means setting the current job executor
* name into the lock owner colum to 'acquire' it.
*
* Later on, these jobs will be fetched and put on the work queue.
*
* @author jbarrez
*/
public class LockFreeAcquireJobsRunnable implements AcquireJobsRunnable {

  private static Logger log = LoggerFactory.getLogger(LockFreeAcquireJobsRunnable.class);

  /** The job executor. Only works with the {@link LockFreeJobExecutor} implementation */
  protected final LockFreeJobExecutor jobExecutor;
 
  /** Flag to indicate the runnable was interrupted */
  protected volatile boolean isInterrupted = false;
 
  /** Flag to indicate a job was added (used when the runnable was sleeping, but a job was created by the engine) */
  protected volatile boolean isJobAdded = false;
 
  /** Monitor object to synchronize on. */
  protected final Object MONITOR = new Object();
 
  /** Flag to indicate whether the runnable is currently waiting. */
  protected final AtomicBoolean isWaiting = new AtomicBoolean(false);
 
  public LockFreeAcquireJobsRunnable(LockFreeJobExecutor jobExecutor) {
    this.jobExecutor = jobExecutor;
  }

  public synchronized void run() {
    log.info("{} starting to acquire jobs", jobExecutor.getName());

    final CommandExecutor commandExecutor = jobExecutor.getCommandExecutor();

    while (!isInterrupted) {
      isJobAdded = false;
     
      Integer nrOfAquiredJobs = 0;
      try {
       
        // Acquire jobs in transaction
        nrOfAquiredJobs = commandExecutor.execute(new Command<Integer>() {
         
          public Integer execute(CommandContext commandContext) {
            return commandContext.getJobEntityManager().updateJobLockForAllJobs(
                jobExecutor.getLockOwner(),
                getLockExpirationTime(commandContext, jobExecutor.getLockTimeInMillis()));
          }
         
          protected Date getLockExpirationTime(CommandContext commandContext, int lockTimeInMillis) {   
            GregorianCalendar gregorianCalendar = new GregorianCalendar();
            gregorianCalendar.setTime(commandContext.getProcessEngineConfiguration().getClock().getCurrentTime());
            gregorianCalendar.add(Calendar.MILLISECOND, lockTimeInMillis);
            return gregorianCalendar.getTime();
          }
         
        });
      } catch (Exception e) {
        log.warn("Error while acquiring job", e); // Cannot do anything more than logging it
      }
     
     
      if (nrOfAquiredJobs == 0) {
        sleep();
      } else {
        log.debug("Wrote lock owner to {} jobs. Putting them on the queue now.", nrOfAquiredJobs);
      }
     
      // To avoid that one node in a job executor cluster acquires all jobs,
      // we always process the acquired jobs first before acquiring new ones.
      // This way, other nodes can start acquiring jobs now while this one
      // is still executing them.
      putAcquiredJobsOnQueue();

    }
   
    log.info("{} stopped job acquisition", jobExecutor.getName());
  }

  protected void sleep() {
    // TODO: needs to be other property?
    long millisToWait = jobExecutor.getWaitTimeInMillis();
    if ((millisToWait > 0) && (!isJobAdded)) {
      try {
        log.debug("job acquisition thread sleeping for {} millis", millisToWait);
        synchronized (MONITOR) {
          if(!isInterrupted) {
            isWaiting.set(true);
            MONITOR.wait(millisToWait);
          }
        }
       
        if (log.isDebugEnabled()) {
          log.debug("job acquisition thread woke up");
        }
      } catch (InterruptedException e) {
        if (log.isDebugEnabled()) {
          log.debug("job acquisition wait interrupted");
        }
      } finally {
        isWaiting.set(false);
      }
    }
  }
 
  protected void putAcquiredJobsOnQueue() {
   
    // Fetch jobs
    int start = 0;
    List<JobEntity> jobs = fetchJobs(start);
   
    boolean refetchJobs = false; // Optimization: when doing the refetch at the end of the while,  avoid doing it to much by keeping this boolean
    while (!jobs.isEmpty()) {
   
      // Put on queue
     
      // TODO: divide the jobs by configurable number
     
      int newJobCount = 0;
      for (JobEntity job : jobs) {
        try {
          if (!jobExecutor.isJobScheduledForExecution(job)) {
           
            jobExecutor.jobScheduledForExecution(job);
            jobExecutor.getThreadPoolExecutor().execute(new ExecuteJobsRunnable(jobExecutor, job));
           
            newJobCount++;
          }
        } catch (RejectedExecutionException e) {
          // If the queue is full, the rejection handler will execute it in the current thread (ie: this thread)
          // This takes care of throttling the load when the queue is full
          jobExecutor.getRejectedJobsHandler().jobsRejected(jobExecutor, Arrays.asList(job.getId()));
        }
      }
     
      if (newJobCount == 0 && refetchJobs) {
        break; // If no new jobs were found, and we were doing a refect anyway, just stop
      }
     
      // The idea is here that we ask for different pages while fetching the jobs
      // The reasoning here, is that it could very well be the threadpool is executing
      // the previous batch of jobs, and the fetch would simply give the same results
      // back all the time (fetching is often quicker than executing the job).
      // To avoid this, we use paging (+ order by clause in the sql query to make
      // sure the paging is consistent)
     
      start += jobExecutor.getJobFetchBatchSize();
      jobs = fetchJobs(start);

      // Of course, since the threadpool is executing in the meantime, it is most likely
      // some jobs will be deleted when a new batch is fetched, thus missing a certain
      // amount of jobs. Hence the re-fetch at the end.
      if (jobs.isEmpty()) {
        start = 0;
        jobs = fetchJobs(start);
        refetchJobs = true;
      }
     
    }
   
  }

  protected List<JobEntity> fetchJobs(final int start) {
   
    // The start + max is really important here, combined with an order by in the query to get consistent results.
    // If it wouldn't be there, the fetch would always refecth the same jobs, and put the same on the queue.
    // Now, even if the jobs get processed faster by the threadpool, there will be no overlap
    // (the jobs will be fetched in the next go)
   
    // Fetch jobs in transaction
    return jobExecutor.getCommandExecutor().execute(new Command<List<JobEntity>>() {
      public List<JobEntity> execute(CommandContext commandContext) {
        return commandContext.getJobEntityManager().findJobsByLockOwner(
            jobExecutor.getLockOwner(), start, jobExecutor.getJobFetchBatchSize());
      }
    });
  }

  public void stop() {
    synchronized (MONITOR) {
      isInterrupted = true;
      if(isWaiting.compareAndSet(true, false)) {
          MONITOR.notifyAll();
        }
      }
  }

  public void jobWasAdded() {   
    isJobAdded = true;
    if(isWaiting.compareAndSet(true, false)) {
      // ensures we only notify once
      // I am OK with the race condition     
      synchronized (MONITOR) {
        MONITOR.notifyAll();
      }
    }   
  }
 
 
}
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