package cc.co.evenprime.bukkit.nocheat.checks.chat;
import java.util.LinkedList;
import java.util.List;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import cc.co.evenprime.bukkit.nocheat.EventManager;
import cc.co.evenprime.bukkit.nocheat.NoCheat;
import cc.co.evenprime.bukkit.nocheat.NoCheatPlayer;
import cc.co.evenprime.bukkit.nocheat.config.ConfigurationCacheStore;
import cc.co.evenprime.bukkit.nocheat.config.Permissions;
/**
* Central location to listen to events that are
* relevant for the chat checks
*
*/
public class ChatCheckListener implements Listener, EventManager {
private final SpamCheck spamCheck;
private final ColorCheck colorCheck;
private final NoCheat plugin;
public ChatCheckListener(NoCheat plugin) {
this.plugin = plugin;
spamCheck = new SpamCheck(plugin);
colorCheck = new ColorCheck(plugin);
}
/**
* We listen to PlayerCommandPreprocess events because commands can be
* used for spamming too.
*
* @param event The PlayerCommandPreprocess Event
*/
@EventHandler(priority = EventPriority.LOWEST)
public void commandPreprocess(final PlayerCommandPreprocessEvent event) {
// This type of event is derived from PlayerChatEvent, therefore
// just treat it like that
chat((PlayerChatEvent) event);
}
/**
* We listen to PlayerChat events for obvious reasons
* @param event The PlayerChat event
*/
@EventHandler(priority = EventPriority.LOWEST)
public void chat(final PlayerChatEvent event) {
if(event.isCancelled())
return;
boolean cancelled = false;
final NoCheatPlayer player = plugin.getPlayer(event.getPlayer());
final ChatConfig cc = ChatCheck.getConfig(player);
final ChatData data = ChatCheck.getData(player);
// Remember the original message
data.message = event.getMessage();
// Now do the actual checks
// First the spam check
if(cc.spamCheck && !player.hasPermission(Permissions.CHAT_SPAM)) {
cancelled = spamCheck.check(player, data, cc);
}
// Second the color check
if(!cancelled && cc.colorCheck && !player.hasPermission(Permissions.CHAT_COLOR)) {
cancelled = colorCheck.check(player, data, cc);
}
// If one of the checks requested the event to be cancelled, do it
if(cancelled) {
event.setCancelled(cancelled);
} else {
// In case one of the events modified the message, make sure that
// the new message gets used
event.setMessage(data.message);
}
}
public List<String> getActiveChecks(ConfigurationCacheStore cc) {
LinkedList<String> s = new LinkedList<String>();
ChatConfig c = ChatCheck.getConfig(cc);
if(c.spamCheck)
s.add("chat.spam");
if(c.colorCheck)
s.add("chat.color");
return s;
}
}