/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.loginserver.network.gameserverpackets;
import com.l2jfrozen.loginserver.SessionKey;
import com.l2jfrozen.loginserver.network.clientpackets.ClientBasePacket;
/**
* @author -Wooden-
*/
public class PlayerAuthRequest extends ClientBasePacket
{
private String _account;
private SessionKey _sessionKey;
/**
* @param decrypt
*/
public PlayerAuthRequest(byte[] decrypt)
{
super(decrypt);
_account = readS();
int playKey1 = readD();
int playKey2 = readD();
int loginKey1 = readD();
int loginKey2 = readD();
_sessionKey = new SessionKey(loginKey1, loginKey2, playKey1, playKey2);
}
/**
* @return Returns the account.
*/
public String getAccount()
{
return _account;
}
/**
* @return Returns the key.
*/
public SessionKey getKey()
{
return _sessionKey;
}
}