Package org.apache.sshd.common.random

Source Code of org.apache.sshd.common.random.BouncyCastleRandom$Factory

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.apache.sshd.common.random;

import java.security.SecureRandom;

import org.apache.sshd.common.NamedFactory;
import org.apache.sshd.common.Random;
import org.bouncycastle.crypto.prng.RandomGenerator;
import org.bouncycastle.crypto.prng.VMPCRandomGenerator;

/**
* BouncyCastle <code>Random</code>.
* This pseudo random number generator uses the a very fast PRNG from BouncyCastle.
* The JRE random will be used when creating a new generator to add some random
* data to the seed.
*
* @author <a href="mailto:dev@mina.apache.org">Apache MINA SSHD Project</a>
*/
public class BouncyCastleRandom implements Random {

    /**
     * Named factory for the BouncyCastle <code>Random</code>
     */
    public static class Factory implements NamedFactory<Random> {

        public String getName() {
            return "bouncycastle";
        }

        public Random create() {
            return new BouncyCastleRandom();
        }

    }

    private final RandomGenerator random;

    public BouncyCastleRandom() {
        this.random = new VMPCRandomGenerator();
        byte[] seed = new SecureRandom().generateSeed(8);
        this.random.addSeedMaterial(seed);
    }

    public void fill(byte[] bytes, int start, int len) {
        this.random.nextBytes(bytes, start, len);
    }
}
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