lightPropagator.propagateFrom(new Vector3i(x, y, z), block.getLuminance());
}
}
}
}
lightPropagator.process();
}
private static void populateSunlight(LitChunk chunk) {
PropagationRules sunlightRules = new SunlightPropagationRules(chunk);
BatchPropagator lightPropagator = new StandardBatchPropagator(sunlightRules, new SingleChunkView(sunlightRules, chunk));