SubstanceSkin currentSkin = SubstanceLookAndFeel
.getCurrentSkin(this);
SubstanceDecorationPainter decoPainter = currentSkin
.getDecorationPainter();
Graphics2D g2d = (Graphics2D) g.create();
decoPainter.paintDecorationArea(g2d, this,
DecorationAreaType.SECONDARY_TITLE_PANE, getWidth(),
getHeight(), currentSkin);
g2d.dispose();
}